Oof spent all afternoon trying to pin down an intermittent bug that only started happening when you used SUDS Pro and CommonUI together in a very particular way. Ended up figuring it out but was not helped by variable plugin startup timings. Turned out that if configured a certain way a CDO could trigger a load call *slightly* too early which would make UE think that CommonUI was broken (it wasn’t, but it doesn’t try again once it thinks so), only occasionally every several editor starts. Horrid
@lritter all these hierarchical political systems are ultimately gamed by bad actors, the only solution is pure chaos where our leaders for a given term are completely randomised. You’d also get free reality TV shows out of it
@code_disaster me neither, I even wrote one back in the day (SourceTree, which I believe somewhat inspired Fork, which I like very much) because I generally don’t like IDE versions. Rider’s is the first one I enjoy using
@code_disaster one thing that’s confusing at first is that by default they include submodules into your top level commit view and history. You have to use Directory Mappings (https://www.jetbrains.com/help/rider/Settings_Version_Control_Directory_Mappings.html) to tell it to separate them but once you do that it becomes super useful. Commits for all submodules separated, and you can have one history tab per submodule
Apple talk a big game but iOS Photos still stops cloud syncing to complain about a “poor network connection” after I’ve been out for a walk and with all the billions of dollars they have can’t figure out that I’ve been back on half a gig of fibre for 2 hours. Galaxy brain engineering right there
I tried a standing desk to try to fix my back problems caused by a decade of too long hours sitting at a keyboard. But it just gave me different back problems (over tension) and sounds like it has other downsides.
I’ve made 2 things in my 30+ year career that blew up, and in both cases the most enjoyable times were when they were just popular enough to have a rich interesting community, but not big enough to attract “big numbers” attention. I learned from those experiences that I’d really rather not chase the bulk audience in anything (projects, social media), because bigger numbers doesn’t mean better. Just enough to be sustainable and maintain its character is the ideal sweet spot
@TomF we started in all the locations during the EA, but haven’t been back since Update 5 a couple of years ago. Many things are familiar but also changed (much better decoration for one) in the interim, it’s like coming back somewhere you haven’t been since childhood and suddenly recognising things but the trees are much bigger
@fuzzybinary Weird, video works well here for me, stays better quality than elsewhere. It likes h.264 over gifs though
I know what you mean by “normal”. But after 2 years of Mastodon I find BSky can feel a little try-hard - not as bad as LinkedIn but a similar always-be-pitching vibe which I’m not totally on board with
How I use YouTube videos to learn anything about UE :
1. Skip to 2 minutes, intro is always fluff 2. Watch about 30 seconds on double speed to see if it looks worth it 3. Scrub around the video looking for the thing that looks relevant to the problem I have, or something I don’t recognise 4. Watch another 30 seconds to extract that one thing I was missing 5. Close the video not having watched about 90% of it
Better than watching the whole video but still worse than a blog post
@fuzzybinary I made one and occasionally post in case it helps the stuff I do but meh, it’s doomed mid-long term, too much VC money involved for anything else to be the case