Oof spent all afternoon trying to pin down an intermittent bug that only started happening when you used SUDS Pro and CommonUI together in a very particular way. Ended up figuring it out but was not helped by variable plugin startup timings. Turned out that if configured a certain way a CDO could trigger a load call *slightly* too early which would make UE think that CommonUI was broken (it wasn’t, but it doesn’t try again once it thinks so), only occasionally every several editor starts. Horrid