By the way, I wasn't sure if we needed cloth sims in our tiny indie game with relatively small on-screen characters, but I was completely sold on it just from how the robes do a little "swish" when a wizard does a heel turn. Totally worth whatever cycles that's eating 😊
I only just recently noticed that my blog post links weren't generating nice "cards" in Mastodon. I'd set up my Hugo blog to generate Twitter card metadata years ago, and I thought Mastodon pulled that same data, but either it never did and I missed it, or things have changed. It's easy to fix, you just need to include this line in your theme inside the <head> section:
I added some gifs to demonstrate the kind of problem you can get using a ray from the camera component instead of from the player camera manager, under some simple camera lag settings changes.
@psychicparrot42 the absolute bugger is that these giant companies burn a ton of money putting everyone else out of business, leaving you with few options. Competition law has been left on the floor for too long. I often try to buy local even if it costs more but for some things it's just impossible
Yeah. 🙁 Literally the only reason I can do this is that I’m funding it from past successes (non-game in my case). I’m guessing a bunch of previously successful indies will do the same. But after that? 😕
I’m a ageing dude now, I don’t have to worry about a “future” career very much so I’m lucky. If I did, I’d definitely think twice about going all-in on the games industry. I tried when I was young & failed to get hired, & I think that was secretly a blessing https://peoplemaking.games/@glassbottommeg/113874805772310777
@wirepair you have to have one of the pipes with a T at the end and be crouching when you do the stealth takedown. I only started getting it in the 3rd area
I just admit I’m having enormous, timely fun hitting Nazis in the nuts in The Great Circle. There’s a specific animation for it. Nice work, animator who made that one
@psychicparrot42@JeremiahFieldhaven@crussel I usually write all my "systems" in C++ but I've been writing more BPs than usual this week mainly because it's all player-facing in-game visual interface type stuff and that always feels better to noodle with in BPs because of all the tweaking
I’d been keeping my abandoned Xitter account live solely to protect against imposters stealing the username, but you know what, I don’t even care anymore. Anyone still using that place should know better, so who gives a toss? Deleted.
OK I've turned off Rider's "Full Line local LLM completion" thing. It was useful sometimes, especially when dealing with tedious boilerplate, but it's become too annoying at jumping in when all I want is a variable name completion and Tab makes it spit something more complex in there. Sometimes it's right, but a lot of the time it's not and I'm tired of backspacing over it, on balance I think it's not a net positive. So ends my one use for (local) LLMs
@jkb I think for me it was the Thai flooded cave rescue daft sub idea, then dogpiling the guy who *actually* saved people and called him out for talking BS and wasting everyone's time. That's when I realised "oh this guy is just a rich idiot, and a really nasty one"
I can’t understand people who leave a negative review on a niche little indie game where they kinda liked it but want to make a bunch of snarky points about how it could have been better. You’re not Roger bloody Ebert, and this isn’t a multi million pound company asking sixty plus dollars. Give them a break and just move on, ffs. Didn’t your Mum tell you that if you don’t have anything nice to say, say nothing at all?