I just deployed version 0.4.0 of my LayerProcGen framework:
https://github.com/runevision/LayerProcGen
It's a framework (C#) for layer-based procedural generation that's infinite, deterministic and contextual. 0.4.0 adds floating origin support along with misc. improvements and fixes:
https://github.com/runevision/LayerProcGen/blob/main/CHANGELOG.md