@alienmelon Wow, 15,000 reviews, hm. I can see why he only plays games for a few minutes each and then just makes shit up.
I bet the majority of his life is oriented around spitting out "reviews" as fast and as loudly as possible...
@alienmelon Wow, 15,000 reviews, hm. I can see why he only plays games for a few minutes each and then just makes shit up.
I bet the majority of his life is oriented around spitting out "reviews" as fast and as loudly as possible...
@fuzzybinary Yeah, although even if Twitter hadn't devolved, they would have replaced those folks with AI by now anyway.
@sinbad The original was great if you like puzzle boxes that work entirely based on unintended glitches.
Going off the emails, this one looks like it's mostly a tech demo with chat GPT NPCs.
Wow! Space Engineers 2 is in early access! Someone go play it for me, I know I'll hate it if I play it.
@sinbad On that note, I hope your multiplayer game doesn't involve anyone standing on anything that moves.
@sinbad Oh! I noticed that but had to give up due to a much larger misfeature before I got around to tending to that one. XD
@runevision It's so straightforward, I don't know how the Obra Dinn devs didn't think of it. 😅
@sinbad Corn is very much an Americas thing. Even before we arrived and murdered everyone and turned it into syrup, it was the magic staple of this hemisphere.
Yeah I'd prefer if we didn't have such a shitty, strange food thing happening, but corn was always gonna be the focus on this hemisphere.
I guess wheat and rice aren't too bad. They store a lot better, for starters.
Every few years a new 'superfood' trends, but the only two superfoods are corn and potato.
Everything we eat is rooted in either corn or potato. You think our economy is rooted in oil? It's rooted in high fructose corn syrup and potato starch.
The best way to store potatoes is to bury them. In a few months you'll somehow have even more potatoes.
Another holier-than-thou post about how we shouldn't 'squabble' and 'infight' and act holier-than-thou on social media. Instead we should unite and take action!
The reason we squabble here is because we are discussing how to take action. This is where we live, so this is where we discuss things.
And yes sometimes that means we discuss whether to take action against someone we can reach that is theoretically on 'our' side, rather than someone far away we can't reach.
@sinbad Damn, I wish I'd known you were doing it, I learned it the same way and could have tipped you off.
@sinbad Really? Shows you how much I know about structural engineering.
I can just say space robot armor can't be welded.
From a functional modeling standpoint, filling space with heavy braces is also more appealing than leaving the space ungreebled.
Hmm, although welding is probably more realistic, bolting just looks and feels nicer for a game where you can go in and yank things out.
In addition to the visual being cooler, it's more fun to detach with specific motions to cut bolts rather than a long, slow cutting motion.
@sinbad It does, but it's unclear how I'd constrain it properly. I did a few things, but I can't quite grasp where it's going wrong since there's several steps and I don't know how to examine the live scene in Godot.
@sinbad I THOUGHT that was what I was doing with the project function. It works fine for yaw, but then pitch spins on a stupid axis. My bet is that the up axis just goes bananas, I may have to simply manually set the rotation instead of using lookat.
Hmm, let's think to myself.
I have an orbital camera separated into yaw and pitch gimbals. I then steal that camera off the gimbals and move it around for another purpose.
Then I want to *move the gimbals into place* so we can have the camera stay in the same place.
Obviously this is just a matter of reverse-engineering the pitch and yaw of the gimbals, I've done it loads of times.
But I've never really touched Godot's transforms.
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