@sinbad I think is the effect on the target combined with the like what gives that impression of something "liquid".
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Juan (reidrac@mastodon.gamedev.place)'s status on Tuesday, 14-Jan-2025 01:27:06 JST Juan -
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Juan (reidrac@mastodon.gamedev.place)'s status on Tuesday, 14-Jan-2025 01:19:50 JST Juan @sinbad so realistic, I can almost hear the sound of the wee! 😂
(I'm very sorry; this looks amazing!)
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Juan (reidrac@mastodon.gamedev.place)'s status on Friday, 10-Jan-2025 22:08:10 JST Juan @sinbad @grumpygamer when I really got into git I think both were available already? I can't remember, but I write blame because old habits and is shorter and... I don't judge people (very often I find it was *me* anyway).
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Juan (reidrac@mastodon.gamedev.place)'s status on Saturday, 04-Jan-2025 21:36:15 JST Juan @sinbad like a a personal homepage! Reminded me of this: https://stackingthebricks.com/how-blogs-broke-the-web/
(Blogged about it here https://www.usebox.net/jjm/blog/digital-gardens/ -- and because *blog*, it is lost in a way)
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Juan (reidrac@mastodon.gamedev.place)'s status on Thursday, 26-Dec-2024 04:04:42 JST Juan New game: Alien Intruder, a single screen jump-and-shoot arcade platformer for MS/DOS and compatible.
In space no one can hear you scream, so use your blaster instead!
Info and free downloads: https://www.usebox.net/jjm/alien-intruder/
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Juan (reidrac@mastodon.gamedev.place)'s status on Thursday, 19-Dec-2024 02:36:45 JST Juan @sinbad BITD there was also some based in Ruby and Python, but yep... the one single binary to do it all is way more convenient.
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Juan (reidrac@mastodon.gamedev.place)'s status on Thursday, 19-Dec-2024 02:26:00 JST Juan @sinbad yep, I'm also questioning why I decided to use hugo in the first place.
Obviously, you don't need to use it, but makes me wonder what is the ethos behind the project 😅
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Juan (reidrac@mastodon.gamedev.place)'s status on Tuesday, 17-Dec-2024 03:32:30 JST Juan Stopped the courier pushing the SSD through the letter box, hopefully before it was damaged 😅
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Juan (reidrac@mastodon.gamedev.place)'s status on Friday, 13-Dec-2024 23:28:21 JST Juan @jwildeboer I would say... on the same day that #Mozilla decides to remove "Do Not Track" because everybody ignores it.
I know Mozilla may be a lost cause, but you post made them look worse than they are, at least on this topic 😬
And you're right, wildly ironic 😅
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Juan (reidrac@mastodon.gamedev.place)'s status on Tuesday, 12-Nov-2024 04:46:49 JST Juan @sinbad yep! Now a days in my retro hw I avoid RF. Composite or RGB (SCART) for best results.
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Juan (reidrac@mastodon.gamedev.place)'s status on Tuesday, 12-Nov-2024 04:42:34 JST Juan There's a lot of conversation, on and off, on how CRTs looked and how the pixel artists drew the graphics so they looked in a special way on a CRT TV; but I don't see people mentioning the systems that used *RF* to get the video signal to the TV.
That was the worst, although evidently I didn't care when I was playing games in my ZX Spectrum. We used imagination a lot back then!
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Juan (reidrac@mastodon.gamedev.place)'s status on Saturday, 09-Nov-2024 05:03:14 JST Juan @happystardiaz recently...
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Juan (reidrac@mastodon.gamedev.place)'s status on Tuesday, 08-Oct-2024 08:27:00 JST Juan So... active #IRC channels I hear you ask?
It depends very much on your preferences, but if I have to share my top 5 right now:
#️⃣ dosgameclub on AfterNet: DOS gaming supporting the excellent @dosgameclub podcast
Then, on Libera:
#️⃣ gamedev: what it says on the tin, mostly
#️⃣ haskell-game: like gamedev and Haskell? Every now and then there are Q/A that are 💥
#️⃣ oldcomputerchallenge: retrocomputing topics https://occ.deadnet.se/
#️⃣ retrogamedev: I started this one so 😜 https://www.usebox.net/retrogamedev/
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