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Notices by The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)

  1. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Friday, 26-Sep-2025 01:57:42 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    "Oh hey now we want you to pay more for our self-destructing chips because we made other terrible AI-hype related decisions" 😂

    Jog on mates, come back to me when you've started making things that are actually good again 😛

    https://www.pcgamer.com/hardware/processors/intels-13th-and-14th-gen-chips-will-reportedly-see-a-10-percent-price-hike-soon-partly-in-response-to-the-lackluster-performance-of-ai-pcs/

    In conversation about a month ago from mastodon.gamedev.place permalink
  2. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Friday, 26-Sep-2025 01:57:40 JST The Seven Voyages Of Steve The Seven Voyages Of Steve
    in reply to

    "It's so weird how we couldn't sell all those AI chips that no-one asked for"

    In conversation about a month ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/265/795/914/743/110/original/f15ac088376c2fe6.jpg
  3. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Thursday, 25-Sep-2025 04:55:23 JST The Seven Voyages Of Steve The Seven Voyages Of Steve
    in reply to
    • Steve's Place

    @steter If you're going via FBX you might want to try this editor console option: `Interchange.FeatureFlags.Import.FBX False`

    We've had loads of problems with the new Interchange importer but you can revert to the old importer with this option (has to be set every editor session, we do it in an editor startup blueprint)

    In conversation about a month ago from mastodon.gamedev.place permalink
  4. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 10-Sep-2025 18:17:16 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    I remain very not shocked at how a development model of routinely pulling hundreds of third party micro dependencies blindly has turned out to be an absolutely terrible idea https://www.bleepingcomputer.com/news/security/hackers-hijack-npm-packages-with-2-billion-weekly-downloads-in-supply-chain-attack/

    In conversation about a month ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: www.bleepstatic.com
      Hackers hijack npm packages with 2 billion weekly downloads in supply chain attack
      from @BleepinComputer
      In what is being called the largest supply chain attack in history, attackers have injected malware into NPM packages with over 2.6 billion weekly downloads after compromising a maintainer's account in a phishing attack.

    2. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/173/780/485/971/673/original/6b5095edc0f17161.jpeg
  5. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 10-Sep-2025 06:01:08 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    I wrote up how I implemented navmesh generation through solid but destructible geometry in our game, something I could find very little written about (that didn't suggest a worse solution). #unrealengine #gamedev
    https://www.stevestreeting.com/2025/09/05/ue-npc-navigation-through-destructible-geometry/

    In conversation about a month ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: www.stevestreeting.com
      UE: NPC navigation through destructible geometry
      from @
      The Problem Our game Minermancers involves a handful of silly wizards going mining together. They dig through rock to get to minerals, and that has its own challenges for navmesh updates, but until recently the standard UE navmesh facilities worked fine. However, a tricky problem I had recently is: what if I want NPCs to dig through rock to get to where they need to go, if there isn’t a good open path already?
  6. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Friday, 08-Aug-2025 17:40:58 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    I'm still using an Xbox wireless controller on PC, it has issues but it's basically OK and the Elites were a rip off. There's so many new great controllers coming out, so I keep thinking of upgrading, but every time I do a new "best" one is almost out

    In conversation about 2 months ago from mastodon.gamedev.place permalink
  7. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Thursday, 10-Jul-2025 19:09:12 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    The main advantage of being a small player has always been that you don't have to do what all the big companies are doing, because they have a desperate amount of FOMO about staying relevant / trendy / a hot stock. People like the personal touch, the developer they can talk to, the support service that actually takes the time to listen to them as individuals instead of only considering them a data point in a data set that they'll extract the worst conclusions from

    In conversation about 3 months ago from mastodon.gamedev.place permalink
  8. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Thursday, 10-Jul-2025 19:09:10 JST The Seven Voyages Of Steve The Seven Voyages Of Steve
    in reply to

    The inconvenient truth for scale-up capitalists with an AI boner is that people prefer dealing with other humans when anything gets a bit non-routine. Even people who grew up with technology. We may prefer messaging instead of phoning these days, but 10 minutes of attention from one real person who gets it is worth 10000 automated agents

    In conversation about 3 months ago from mastodon.gamedev.place permalink
  9. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Saturday, 28-Jun-2025 19:14:17 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    The state of programming in 2025 that makes vibe coding so attractive is IMO the result of terrible decisions in tech over the last couple of decades. Non-existent stdlibs that normalise the use of a thousand micro dependencies, blindly pulled. Constantly mutating frameworks as performance art. Untyped languages that need huge test suites to prevent basic errors. It all generates mountains of boilerplate that *of course* people want to offload any way they can, even if it’s wrong half the time

    In conversation about 4 months ago from mastodon.gamedev.place permalink
  10. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Thursday, 01-May-2025 18:25:43 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    Apple has absolutely been behaving like the new 00’s Microsoft and I’m glad they’ve been torn a new one over this, totally deserved. Stop listening to your idiot finance wonks over everyone else Tim https://daringfireball.net/2025/04/gonzales_rogers_apple_app_store_ruling

    In conversation about 6 months ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: daringfireball.net
      Judge Yvonne Gonzalez Rogers Rules, in Excoriating Decision, That Apple Violated Her 2021 Court Order Regarding App Store Anti-Steering Provisions
      from @gruber
      Are the results of this disastrous for Apple’s App Store business? I don’t think so at all. Gonzales Rogers is demanding that Apple ... do what Phil Schiller recommended they do all along. But are the results of this disastrous for Apple’s reputation and credibility? It sure seems like it.
  11. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Monday, 31-Mar-2025 17:13:50 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    I do think LLMs capture the zeitgeist in one way: that we’re all supposed to just accept that things are a bit shite all the time, in tech and otherwise. That it’s just how things are & we shouldn’t expect better. Shut up, accept the slop, things getting worse, the enshittification. It’s just the way things are.

    No, piss off. Things can be better, we’ve done it before. Just because some people can’t or won’t remember, doesn’t mean we all have to accept their low standards.

    In conversation about 7 months ago from mastodon.gamedev.place permalink
  12. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Saturday, 22-Mar-2025 07:44:11 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    In the year 2372, inside the most immersive simulation we can imagine, the lights will still flicker like “mmamammmmammamamaaamammma”

    In conversation about 7 months ago from mastodon.gamedev.place permalink
  13. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Monday, 17-Mar-2025 23:03:24 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    Right folks I finally have a definitive answer to which social media platform is best in 2025. I have made an entirely scientific assessment based on the response to my Tiramisu photo post (https://mastodon.gamedev.place/@sinbad/114173681743652265)

    Mastodon: 28 likes, 2 boosts, 6 replies
    Bluesky: *crickets*

    There's just no competion 😉

    In conversation about 7 months ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: cdn.masto.host
      The Seven Voyages Of Steve (@sinbad@mastodon.gamedev.place)
      from The Seven Voyages Of Steve
      Attached: 1 image Tiramisu Success! Tastes great, holds its structure really well, nice blend of coffee and everything else, I needn’t have worried
  14. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 12-Mar-2025 03:55:27 JST The Seven Voyages Of Steve The Seven Voyages Of Steve
    in reply to
    • mcc

    @mcc I keep telling people that writing documentation is often the best way to realise an API/tool you’ve designed makes no sense or could be significantly improved with small changes that you never realise until you describe it. Also best results are when you do this after not touching the project for a month

    In conversation about 7 months ago from mastodon.gamedev.place permalink
  15. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Monday, 17-Feb-2025 06:00:31 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    Well I guess at least those of us who have warned about the risks of entrusting your entire digital existence to big American companies can feel less like raving street preachers these days. Not so crazy now to advocate for retaining more control via small, local or federated solutions eh

    In conversation about 8 months ago from mastodon.gamedev.place permalink
  16. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Thursday, 13-Feb-2025 00:09:37 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    I have to hope that the tides will turn once again towards positive, progressive and forward-thinking behaviour, but I sincerely hope that when they do, people don’t forget all the corporations that *immediately* abandoned their so-called principles the second the opportunity arose

    I’ve had a low opinion of big tech for a while but even I was surprised at the sheer speed of capitulation. They really are just empty husks with a logo

    In conversation about 8 months ago from mastodon.gamedev.place permalink
  17. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 29-Jan-2025 19:18:43 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    “But Muuuuuum, I’m supposed to be the only one allowed to steal all the content off the Internet to train my bullshit machine!!! 😭😭”
    https://mastodon.social/@speakingsatan/113910830178956575

    In conversation about 9 months ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: files.mastodon.social
      Satan (@speakingsatan@mastodon.social)
      from Satan
      Attached: 1 image Okay. So now using others work to train your chatbot is bad?
  18. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 29-Jan-2025 05:52:18 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    This week’s Trashfuture features special guest Ed Zitron and they’re taking the piss out of OpenAi most delightfully https://trashfuture.co.uk

    In conversation about 9 months ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: trashfuture.co.uk
      Trashfuture
      Welcome to Trashfuture, the podcast you're listening to now
  19. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 29-Jan-2025 03:07:40 JST The Seven Voyages Of Steve The Seven Voyages Of Steve

    Feck, I'm stressed out right now. Trying to deal with some family stuff and random other shit I don't need just keeps popping up and making things more difficult for no reason. 😩 A lot of it caused by stupid tech 🖥👉🌊

    In conversation about 9 months ago from mastodon.gamedev.place permalink
  20. Embed this notice
    The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Wednesday, 29-Jan-2025 02:54:58 JST The Seven Voyages Of Steve The Seven Voyages Of Steve
    in reply to
    • Jeremiah Fieldhaven

    @JeremiahFieldhaven Is suspect there was an ambiguous function issue and this was the easy fix

    In conversation about 9 months ago from gnusocial.jp permalink
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    The Seven Voyages Of Steve

    The Seven Voyages Of Steve

    Greybeard. I’ve made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins. Baker, coffee nerd, Cat Dad. He/him

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