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Notices by Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)

  1. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Friday, 31-Jan-2025 05:02:06 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    • Infoseepage

    @Infoseepage @khm RIP clit mouse

    In conversation about 5 months ago from mastodon.gamedev.place permalink
  2. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Wednesday, 29-Jan-2025 00:15:53 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    in reply to
    • The Seven Voyages Of Steve

    @sinbad I would send a message asking if everything is indeed ok, juuuuuuust in case.

    In conversation about 5 months ago from mastodon.gamedev.place permalink
  3. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Wednesday, 29-Jan-2025 00:15:18 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    in reply to
    • The Seven Voyages Of Steve

    @sinbad I like to say that every company will screw up at least once.

    What matters is what they do to fix and help you.

    In conversation about 5 months ago from mastodon.gamedev.place permalink
  4. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Friday, 24-Jan-2025 03:19:00 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    in reply to
    • The Seven Voyages Of Steve

    @sinbad Just out of curiosity
    is there a reason why you didn't auto in the line
    `float HitDist = FMath::RayPlaneIntersectionParam(Loc, Fwd, FloorPlane);`?

    My C++ skills are better average and wanted to make them at least a little average :-P

    In conversation about 5 months ago from mastodon.gamedev.place permalink
  5. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Saturday, 18-Jan-2025 21:36:31 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    in reply to
    • The Seven Voyages Of Steve

    @sinbad and I am quite sure the dock would be way too expensive for people that won't need that feature, which I believe would be the majority, and unsure if a mobile embedded system would be able to handle two 4k or 1080p resolutions. But if they sold two versions with one being the upgraded dock, that would be neat.

    However. There is a USB-C at the bottom and top of the console, shall see what's the purpose of the top one does...

    In conversation about 5 months ago from mastodon.gamedev.place permalink
  6. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Friday, 17-Jan-2025 22:57:24 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    in reply to
    • The Seven Voyages Of Steve

    @sinbad Not to mention thunderbolt that even the cables themselves are not compatible with regular USB-C cables.

    But that one we can blame on Intel, and funnily enough, Apple. And that was even earlier from when they had to put USB-C everywhere. So we can all say that everyone contributed with this mess.

    In conversation about 5 months ago from mastodon.gamedev.place permalink
  7. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Sunday, 15-Sep-2024 06:47:00 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    in reply to
    • Hilton Fernandes

    @hgfernan How so?

    In conversation about 9 months ago from mastodon.gamedev.place permalink
  8. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Sunday, 15-Sep-2024 05:48:00 JST Leandro (Cerberus1746) Leandro (Cerberus1746)
    in reply to
    • Hilton Fernandes

    @hgfernan By forcing the player to 3D model their character before starting the game?

    In conversation about 9 months ago from mastodon.gamedev.place permalink
  9. Embed this notice
    Leandro (Cerberus1746) (cerberus1746@mastodon.gamedev.place)'s status on Sunday, 15-Sep-2024 03:11:16 JST Leandro (Cerberus1746) Leandro (Cerberus1746)

    I just realized I could execute my game engine inside Blender because it is nothing but a python module...

    ...I don't know what to do with this amount of power.

    #blender #blender3d #python #CustomGameEngine #gamedev

    In conversation about 9 months ago from mastodon.gamedev.place permalink

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    Leandro (Cerberus1746)

    Leandro (Cerberus1746)

    Hello! I am a game dev, already worked from small to big teams, leading and getting lead to deal with !FUN! and fun things.Also, I learned that being apolitical is a kind of politics.Currently doing his best to make his own game engine here:https://github.com/leandro-benedet-garcia/clockwork-reverie#gamedev #cpp #python #enginedev

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