@sinbad Sure. Unity has been troubled. I think we can all agree on that. The question is more about whether they have any hope of a better future.
The backwards compatibility has been a God-sent while everything new has been in a messy state though. Not being forced to use those half-baked systems that keep being in flux. I think it makes sense to split Unity up into a version focused on the past and one on the future to allow for a cleaner break, like Epic does with every major version too.