@psychicparrot42 always the way. After working with Unreal for years I still fall for it. "It's just to test something, it'll be quicker in blueprints"..
Notices by crussel (crussel@mastodon.social)
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crussel (crussel@mastodon.social)'s status on Thursday, 23-Jan-2025 01:23:45 JST crussel
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crussel (crussel@mastodon.social)'s status on Thursday, 23-Jan-2025 01:23:44 JST crussel
@psychicparrot42 totally. Too many times I've let it get to the point where there are multiple BPs depending on each other, and you come to port one to C++ only to realise you'll have to do all of them. The days I've lost...
That said I did catch myself going all in on a blueprint this morning and had a moment of Good Sense, so hopefully I'm getting better 😆
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crussel (crussel@mastodon.social)'s status on Monday, 13-Jan-2025 20:25:52 JST crussel
@sinbad what I love about that claim is: if the reason potholes weren't getting fixed was genuinely because the council didn't know about them you could solve that with a potholes@ email address, which would cost an awful lot less than we're going to hand over to Microsoft etc.