@rlier23@DarkMahesvara I don't doubt that is an excellent game. After all, the previous ones from the same guy were good games.
Thing is, I got tired of edgy western: ugliness and repulsive stuff covered with some quality. That is one of many reasons for dropping Western (((modern))) cartoons and never buying things from this creator.
I noticed that after sometime the memory of enjoyment vanishes and only the disgust lasts.
@Curvin@LukeAlmighty >monster girls: the difficulties in relationships between men and women are emphasized by the monster aspects. The temptations between both are animalistic, but ideally they elevate each other.
>Women novels: women is animal meat to be consumed by something stronger that somehow also cater to her whims. Reduced to animalistic.
@Svantovit@matty@Hoss@Owl I brought this up to one side of my family and they were genuinely surprised by the craziness of it but at least they wwrapped their heads around it.
@Hoss@TrueMasterCole@King_Noticer The problem is that the term "good guy" became a description of marvel/DC cape slop "if you kill your enemies they win".
Heroes of old knew that some people you just put down.
Embed this noticeMagmaearth (lavaearth@poa.st)'s status on Saturday, 06-Dec-2025 10:51:46 JST
Magmaearth>"This scenario is particularly surprising to the team, as players tend to form unreasonably antagonistic attitudes toward Blonde Blazer. Shorette says a sizeable number of people play Dispatch and expect Blazer to be secretly horrible, that she'll resent Robert for choosing Invisigal, or that she's following some secret corporate agenda. For a variety of reasons, from the prevalence of cynical superhero media like The Boys to the general level of cynicism in society more broadly, they struggle to imagine someone just being decent. Yet they still don't act on those beliefs or assumptions, wrong as they may be, which Shorette sees as a missed opportunity for some deeper self-reflection."
"How dare you do the right thing and not de(con)struct the hero genre"