@cwebber as somebody who actively takes coding risks to the point where I have to be mindful of things breaking and coding being not easily understandable by outsiders, it seems perverse seeing a (growing?) body of people accepting increased chaos and brittleness of processes for instant convenience. En masse, it looks like a dangerous moral hazard experiment. A shame ML hasnt been explored by more prior to AI. Its adoption is akin to caffeine, amphetamine or opiates as an industrial strategy.
@cwebber Theres a study on babies, where they are shown a board featuring a smiley trying to go up the hill. There are 2 others, one preventing the ascend, the other assisting.
The babies are offered the others -- they all universally reach for the assister, demonstrating empathy being a hardwired instinct.
Months later they repeat the test. Its only then that the deviation from the babies to reach for the antagonist emerges -- its an acquired perspective/behaviour in these young meatsacks.
@baslow@inthehands@SETSystems Ive noticed that hackerspaces have been capable of harbouring autodidact behaviours and creating an unpressured and low cost of entry for experimenting and troubleshooting.
@strypey@jens@clacke At the height of the pandemic the lack of masks in highly dense public transport systems was a disgrace, all the more clearer given that many of those refusing to wear a mask had the hypocrisy to have one under the chin.
It seems to me there was not only ignorance but moral hazard, *im alright jack* type behaviour and socialising risks.
In all likelyhood many environments dont need mandates (and the data should arbitrate). For conferences test rather than mask attendees
Yes, targeting an existing regulatory approach is apt, given it targets contagion from further afield (something more significant) and reduces duplication.
Also, modern standards of ventilation of the event hall(s) is worthy of bringing up. There is no point us tearing into eachother if it distracts us from the improvements to the physical environment (which is an old divide and rule game).