Spritely office hours, today (Wednesday, August 26th) at 2 PM EDT (6 PM UTC)! Come talk to us about what we're up to, tell us how you're using Spritely tech, and ask questions! https://community.spritely.institute/t/next-office-hours-on-8-26/845
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 26-Aug-2026 23:22:38 JST
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The Spritely Institute (spritely@social.coop)'s status on Thursday, 02-Jul-2026 01:19:31 JST
The Spritely Institute
We're working hard to make it easier to hack on Spritely tech *without* needing to install anything special... just an ordinary browser! Check out this screenshot of the work-in-progress Hoot IDE, featuring some hacking using Ricardo Wurmus' picture language for Guile! All running in the browser, using Spritely's Hoot Scheme -> WASM compiler!
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 27-May-2026 23:52:19 JST
The Spritely Institute
Spritely office hours! Today! At 2 PM EDT (6 PM UTC)! https://community.spritely.institute/t/next-office-hours-on-5-27/825
Hope to cya there! <3
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The Spritely Institute (spritely@social.coop)'s status on Thursday, 14-May-2026 04:56:51 JST
The Spritely Institute
Hoot 0.9.0 released! With several quality of life improvements and bugfixes! https://spritely.institute/news/hoot-0-9-0-released.html
And just in time for the Lisp Game Jam, which starts Friday! https://itch.io/jam/spring-lisp-game-jam-2026
We have a game jam template you might want to use for putting Scheme games in the browser! https://codeberg.org/spritely/hoot-game-jam-template
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The Spritely Institute (spritely@social.coop)'s status on Thursday, 30-Apr-2026 23:01:49 JST
The Spritely Institute
People keep sending us the article about OpenAI banning "goblins". Spritely does not use generative AI in any of its work. Nonetheless, it is hard to deny that Spritely Goblins, our distributed programming environment, is too cool and easy to obsess over, too powerful. We will not apologize for this
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 29-Apr-2026 22:57:28 JST
The Spritely Institute
Spritely office hours today! Come hang out, hear what's happening, and talk about what you're working on or interested in! https://community.spritely.institute/t/next-office-hours-on-4-29/815/2
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 22-Apr-2026 01:37:54 JST
The Spritely Institute
We’re excited to announce the release of Spritely Goblins 0.18.0! This release features a new caching layer called “sleepy actors”, OCapN protocol updates, and numerous bug fixes. So get cozy by the fire, pull out a steaming cup of tea, and let’s have a nice relaxing read about this exciting new Goblins release! https://spritely.institute/news/spritely-goblins-v0-18-0-sleepy-actors.html
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The Spritely Institute (spritely@social.coop)'s status on Thursday, 16-Apr-2026 00:05:52 JST
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Next office hours on 4/29 https://community.spritely.institute/t/next-office-hours-on-4-29/815
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The Spritely Institute (spritely@social.coop)'s status on Saturday, 07-Mar-2026 23:19:20 JST
The Spritely Institute
Spritely crew members @cwebber and @dthompson will be speaking at QCon London 2026 about "Infrastructure for the Future of the Internet" on March 18th! https://qconlondon.com/presentation/mar2026/spritely-infrastructure-future-internet
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The Spritely Institute (spritely@social.coop)'s status on Thursday, 26-Feb-2026 04:16:56 JST
The Spritely Institute
Spritely Hoot, our Scheme->WASM compiler (and all-around WASM toolkit) hits 0.8.0, and this one is a BIG release! https://spritely.institute/news/hoot-0-8-0-released.html
For the first time you can LIVE develop web applications using Hoot, from the comfort of your own editor! See the video at the top!
Plus lots of other bugfixes and goodies!
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 28-Jan-2026 02:49:27 JST
The Spritely Institute
Coming to #FOSDEM? Come see the #Spritely crew speak! We've got a whole bunch of exciting talks lined up this year! https://community.spritely.institute/t/spritely-fosdem/796
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 07-Jan-2026 00:34:45 JST
The Spritely Institute
Mandy: ActivityPub on Spritely Goblins! https://spritely.institute/news/mandy-activitypub-on-goblins.html
@tsyesika, co-author of ActivityPub and Spritely engineer, discusses a proof of concept ActivityPub application combining the actor model properties of Spritely Goblins and ActivityPub alike!
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The Spritely Institute (spritely@social.coop)'s status on Tuesday, 25-Nov-2025 00:23:13 JST
The Spritely Institute
Composing capability security and conflict-free replicated data types https://spritely.institute/news/composing-capability-security-and-conflict-free-replicated-data-types.html
Capability security AND local-first chat?! Two great tastes that taste great together! Plus try our tasty demo, live on the blogpost: Brassica Chat!
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 19-Nov-2025 04:12:10 JST
The Spritely Institute
Instead of doing the game jam this time around, we've been making some interesting new demos! And here's GoblinShare: Secure, Peer-to-Peer File-Sharing with Goblins https://spritely.institute/news/goblinshare-secure-peer-to-peer-file-sharing-with-goblins.html
Combining Goblins, OCapN, and encrypted content addressed storage!
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The Spritely Institute (spritely@social.coop)'s status on Wednesday, 29-Oct-2025 23:32:58 JST
The Spritely Institute
Next Spritely office hours! Today! At 2 PM EDT (6 PM UTC)! https://community.spritely.institute/t/next-office-hours-on-10-29/772
Cya there!
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The Spritely Institute (spritely@social.coop)'s status on Saturday, 25-Oct-2025 00:03:42 JST
The Spritely Institute
New System Crafters today focused on Hoot! https://www.youtube.com/live/0jvN_qWsECU
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The Spritely Institute (spritely@social.coop)'s status on Thursday, 23-Oct-2025 16:08:13 JST
The Spritely Institute
Hoot, our Scheme to WASM compiler, version 0.7.0 is out! https://spritely.institute/news/hoot-0-7-0-released.html
A whole bunch of quality of life improvements! Importing Guile modules is easier, more common scheme library (SRFI) support, and much more!
Get it while it's hot, and enjoy this cozy release!
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The Spritely Institute (spritely@social.coop)'s status on Friday, 17-Oct-2025 02:50:17 JST
The Spritely Institute
Spritely Goblins v0.17.0: Persistence is better than ever! https://spritely.institute/news/spritely-goblins-v0-17-0-persistence-is-better-than-ever.html
Our distributed programming system Goblins has a brand new persistence system named Bloblin which is LIGHTNING fast! Your programs smoothly serialize and BAM, reawaken! Let's go!
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The Spritely Institute (spritely@social.coop)'s status on Friday, 19-Sep-2025 03:54:01 JST
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It is ALMOST IMPOSSIBLE to contain the amount of excitement in making this post... We have the Shepherd init system running on Spritely Goblins running ON TOP OF GUIX! See the screenshot!
This is HUGE! We just wrote about Goblins + Shepherd a few days ago but progress is SO FAST! https://spritely.institute/news/shepherd-goblins-update.html
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The Spritely Institute (spritely@social.coop)'s status on Thursday, 18-Sep-2025 04:42:14 JST
The Spritely Institute
Double good news about Spritely's Hoot, Our Scheme->WASM compiler!
WASM 3.0 released, and Hoot gets a mention! https://webassembly.org/news/2025-09-17-wasm-3.0/
AND! iOS updated Safari to support the WASM features we use. Which means you can now play Cirkoban anywhere! https://files.spritely.institute/embeds/cirkoban/
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