@killyourfm this is going to be the case for most AAA titles released onward. The Steam Deck is cool but there's only so much it can do with that limited amount of power and it's starting to be not that young anymore. So what I'm saying is... Steam Deck 2?
@BrodieOnLinux@orowith2os@TheEvilSkeleton app developers shouldn't rely on new APIs like this one just a few weeks after it's been released. Relying on very fresh APIs can cause breakage in some distros like Debian stable. Especially if it's depending on the host OS to provide some functionality to contained apps.
Only the most gullible and uneducated believed there was any kind of reasoning and logic behind LLMs. Anyone with the tiniest speck of understanding is aware that it's a fancy auto-completion engine.
And now you have some Apple engineers publishing a paper to tell us what everyone already knew, taking all the credit in the process.
@killyourfm would be worthy to note that your low (288W for Dirt 5 at 1440p) would pretty much be my high. I measured around 210W max from a 5700XT and 80W max from a Ryzen 5 2600. 4k gaming has a much heavier impact on power consumption than 120Hz gaming. I haven't tried 4k gaming, but with FSR and DLSS it may no longer be necessary to render at such high resolutions?
@killyourfm that's a really cool project! I started a small tool to gather this kind of data (https://github.com/lutris/hardmon) but it's for CPU and GPU only. What do you use to measure power consumption from the wall? I have some smart plug which might do the trick
@killyourfm for me it was 2 Aeropress coffees + some Discord for my main console. Cleaning the whole kitchen for the Lutris demo console. And... uh, some sexy time for the Steam Deck ?