none of the shitlibs who are mad at leftie college kids have updated any of their rhetoric or mental models since 2016, so you just get a lot of monologuing about how kids are "entitled" as if america's client state perpetrating genocide is the same thing as your college loans
@AnarchoNinaWrites people love to be like "look at the slow march of progress!! so inspiring!" and i just start calculating up the human misery involved in every second of waiting around for society to do the obvious right thing (plus all the extra suffering visited on already-victimized people to punish them for standing up for themselves)
@Wildheart_Baby i'm not watching it but i'm guessing she got squeezed out of some field where only X% of the academics actually get to do the big-ticket significant research (particle physics e.g.)
@hypolite@silverwizard she makes a bunch of ok science videos but also tried to both-sides transphobia with a bunch of dumbass handwringing about trans women's advantages in sports or whatever
i should probably tell youtube not to recommend me this thing but i'm kinda happy to just have it sit there in my side bar so i can look at it and think, "sucks to suck, lmao"
lmao, forrie smith (some actor from yellowstone, yeah idk man, i don't watch it) got kicked off a flight for getting in a drunken fight with an air marshal
so now he's doing a full-court PR press about how the passenger next to him had a covid mask, lmao
โข 70% of the decisions that go into a character build are basic "don't suck" busywork rather than customization per se โข that last 30% is the only thing veterans really think about, and if you combo the right stuff it totally breaks the game
โข bespoke special toys the GM introduces tend to either immediately become Gale Dinner or totally break the game
โข the game defaults to a pile of 50-50 gambles and tactical play starts with removing those coin flips
in bg3 this is all mostly fine since you do just go and break the system, and it's just you pushing the game as far as you want; not a whole crew of people all trying to use the rules *together*
and you can really push combat encounters in a video game since players get to just retry โ so the game can make you "work for it" with far, far tighter margins than a tabletop GM gets to use in their encounter design
anyway, my biggest gripe here is probably the action economy, since the second you pick up anything useful to do with your "bonus action" that's like taking an extra turn constantly compared to someone who's just using it to do sad baby stuff
combat-challenge game rules *are* about presenting fun little puzzles for the players, but, at the table, they're also a shared language we're using to set expectations, build the fiction together, &c. &c.
on the computer there's more room to just fuck around with the puzzle without making everyone else feel bored, upstaged, overwhelmed, &c.
and it's really not fun โ ime โ to be gaming together and have to go like "yeah i use the cheesy action cheat yet again, third time this month"
make a little program that just prints out d&d "stat arrays" in various orders
if you have any significant experience with the system you can immediately say "that's fine for a [class]" or "you will hate the game and yourself if you do this"
explaining why is a lot of work, but the net result is justโฆ knowing you should always do it like *this* and not like *that*
think about the metric ton of "why can't my shadowheart hit anything?" posts about bg3
@AnarchoNinaWrites scaremongering about tracking while refusing to actually create any kind of right to privacy or data transparency
i wish just once the u.s. government would look at something bad and then actually do something good in response, instead of making up their own special even-worse counter-thing