@allison@Tadano@zemichi@feld@deadheat@coolboymew speaking of arcade emulation, the :sega::segasaturn: core in mednafen has preliminary support for ST-V romsets. Figures since :sega: Titan Video is a twin of Saturn as a platform lmao
@deadheat@zemichi@feld@allison it's a good port, I recommend using mednafen for emulation. Super/CD-ROM² games require a dump of a system HuCard, syscard3.pce works nicely for that even if the memory manager will be in JP only. Sonce version 1.28 of the emulator you can also run disc-based games from within ZIP files too (deflated only) but you'd need to load the entire image into memory with cd.image_memcache set to 1 in the config.
@deadheat@zemichi@feld@allison the :sega::segasaturn: emulation core is team's original work. It's not really 100% compatible yet, uses filthy hacks internally for some games and the system requirements are still ridiculous but it is the best bet unless you want to go proprietary.
@Tadano mednafen's a multiemulator that forked and incorporated into itself several emulation cores from other emulators, and kept improving on them further. Only Apple II, PC Engine (+ CD-ROM²), NEC PC-FX, Sega Saturn, Nintendo Virtual Boy and Sony Playstation are purely original - and they are pretty much the best you can get today - and quality of emulation can vary (with :sega: Mega Drive core, derived from Genesis Plus (the original unforked one), being the standout at being poor, with several commercial games still having problems and no Mega CD support despite it being in plans since forever). Retroarch in comparison takes emulators, librarises them to interface through an API they made and has you use their garbage bloatware UI to play games. In theory, that'd be a good idea but they also have a history of hostile actions against the upstream - like renaming all cores taken from mednafen as "beetle" (after the icon; though this was a follow-up of a previous drama where they kept breaking the forked code or going against the goals - like allowing for texture upscaling in mednafen's PS1 core when the goal of the project was originally to have the output picture be as close to what you'd get out of the system as possible, warts and all), packaging an ancient and incompatible version of MAME that reflected poorly on the original project, crediting drama, retroarch devs being cunts and engaging in gayops etc. Also, I'm not even kidding when I mention that retroarch project is a horrible bloatware... :rokalife:
@deadheat@zemichi@allison btw here; if you can't tell, it's the slippery ice puzzle floor you most likely remember from your playthrough of the :sega: Game Gear port.
cc @feld because Arle being a cheeky brat is cute and it's been a while since I've been a pest.
@lanodan@kuba superior option: don't offer any support for your free (as in freedom!) software, and actively tell anyone asking to rtfm or fix it themselves