@zemichi@takao The people who made the original series have probably retired at this point, would Compile Heart make a classic dungeon crawler in this cursed modern era?
@takao@zemichi@allison Is this the PC-Engine version? The anime cutscenes look great Also >first battle >first turn >you miss >enemy double attack I see the crazy rng of the first game is consistent in all platforms
@deadheat@zemichi@allison btw here; if you can't tell, it's the slippery ice puzzle floor you most likely remember from your playthrough of the :sega: Game Gear port.
cc @feld because Arle being a cheeky brat is cute and it's been a while since I've been a pest.
@zemichi@allison@takao Atlus released some months ago a remaster of Etrian Odyssey, so hey, maybe they will consider making it a dungeon crawler...
I wouldn't want to see super deep and complex rpg/navigation systems in Madou Monogatari though. It should be straightforward, fast-paced (still turn-based battles of course but make it quick to get through them) and with a focus on making the characters and dungeons unique. No cheap tricks to extend gameplay like forced backtracking or too much grinding, exploring a dungeon for the first time should keep you there long enough, while also being hard/challenging. Also please no vn amounts of dialogue or too many cutscenes.
Let's be real, it's not going to happen, but it would be nice...
@takao@Tadano@zemichi@feld@deadheat retroarch is horrible bloatware but the degree of customization it enables is a big deal for me, my setup of horrors involves using the mame core with some cherry picked plugins from official mame (autofire) so I can play certain problem shmups with all the advantages mame provides but also have the ability to configure latency reduction and emulated clockspeed out of band
@deadheat@zemichi@feld@allison the :sega::segasaturn: emulation core is team's original work. It's not really 100% compatible yet, uses filthy hacks internally for some games and the system requirements are still ridiculous but it is the best bet unless you want to go proprietary.
@Tadano mednafen's a multiemulator that forked and incorporated into itself several emulation cores from other emulators, and kept improving on them further. Only Apple II, PC Engine (+ CD-ROM²), NEC PC-FX, Sega Saturn, Nintendo Virtual Boy and Sony Playstation are purely original - and they are pretty much the best you can get today - and quality of emulation can vary (with :sega: Mega Drive core, derived from Genesis Plus (the original unforked one), being the standout at being poor, with several commercial games still having problems and no Mega CD support despite it being in plans since forever). Retroarch in comparison takes emulators, librarises them to interface through an API they made and has you use their garbage bloatware UI to play games. In theory, that'd be a good idea but they also have a history of hostile actions against the upstream - like renaming all cores taken from mednafen as "beetle" (after the icon; though this was a follow-up of a previous drama where they kept breaking the forked code or going against the goals - like allowing for texture upscaling in mednafen's PS1 core when the goal of the project was originally to have the output picture be as close to what you'd get out of the system as possible, warts and all), packaging an ancient and incompatible version of MAME that reflected poorly on the original project, crediting drama, retroarch devs being cunts and engaging in gayops etc. Also, I'm not even kidding when I mention that retroarch project is a horrible bloatware... :rokalife:
@takao@zemichi@feld@allison It's one of the best Saturn emulators as far as I know too, I was able to run Sakura Wars on it perfectly when the powerful BizHawk couldn't. Never tried retroarch.
@deadheat@zemichi@feld@allison it's a good port, I recommend using mednafen for emulation. Super/CD-ROM² games require a dump of a system HuCard, syscard3.pce works nicely for that even if the memory manager will be in JP only. Sonce version 1.28 of the emulator you can also run disc-based games from within ZIP files too (deflated only) but you'd need to load the entire image into memory with cd.image_memcache set to 1 in the config.
@takao@zemichi@feld@allison I wish I still had here properly set up whatever I used to play Rondo of Blood, it's been a while since I played the PC Engine Mednafen usually has very few downloads and mediocre ratings on popular emulator websites, most people don't know of its power or how to use it
@takao@zemichi@feld@allison I see you also included an encounter with a mermaid, and she just wants to talk instead of sexually abusing Arle like in the Game Gear version, interesting This port looks good, I might check it out sometime
@coolboymew@Tadano@zemichi@feld@deadheat@takao it's actually a lot nicer than I make it out to be, the mame port is extremely lazy and just thinly hooks with libretro so you (mostly) get to deal with the nice mame ui and ignore retroarch existing. the only difficult part besides figuring out the basics of retroarch to begin with is sussing out what paths it uses for plugins so you can add them from a clean installation of mame
@coolboymew@Tadano@zemichi@feld@deadheat@takao oh for ps1 I would use absolutely nothing except duckstation these days, literally the only downside is that it doesn't emulate ps1 derived arcade hw like zn1, zn2, fx-1b, g-net, system 10, system 11, system 12 etc.
@allison@Tadano@zemichi@feld@deadheat@takao I had a pretty bad experience with it on the deck. I recall putting PS1 bios and the core absolutely refusing to recognize them, but then I used another Ps1 core (beetle?) and it didn't need the bios? (or this one actually recognized them)
@allison@Tadano@zemichi@feld@deadheat@takao IIRC the issue with duckstation on the deck is that it starts in weird windowed mode and that's weird and doesn't work nicely for Steam mode and yadda yadda
@allison@Tadano@zemichi@feld@deadheat@coolboymew speaking of arcade emulation, the :sega::segasaturn: core in mednafen has preliminary support for ST-V romsets. Figures since :sega: Titan Video is a twin of Saturn as a platform lmao