GNU social JP
  • FAQ
  • Login
GNU social JPは日本のGNU socialサーバーです。
Usage/ToS/admin/test/Pleroma FE
  • Public

    • Public
    • Network
    • Groups
    • Featured
    • Popular
    • People

Notices by Nikita Lisitsa (lisyarus@mastodon.gamedev.place)

  1. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Saturday, 20-Dec-2025 00:14:44 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • ✧✦Catherine✦✧

    @whitequark Oh wow well, can I interest you in my game? It's sort of df but very visual (and 3D, though terrain is just a heightmap, so no tunnels/underground stuff) and focused more on economy and trading and isn't even close to being finished yet 😅 Weather simulation & derived biome distribution using something like very simplified Holdridge is exactly what I've been working on lately.

    https://mastodon.gamedev.place/@lisyarus/115730107844482931

    In conversation about 2 months ago from mastodon.gamedev.place permalink
  2. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Sunday, 23-Nov-2025 05:06:15 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • Niki Tonsky

    @nikitonsky The "parsers" argument is super weird. Sure, let's never add anything to the language core because *checks notes* someone has already written a parser???

    In conversation about 3 months ago from mastodon.gamedev.place permalink
  3. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Monday, 25-Aug-2025 09:01:05 JST Nikita Lisitsa Nikita Lisitsa

    I had a student who did my university raytracing course in Odin, now they've sent me an image made by their raytracer and I'm dying

    In conversation about 6 months ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/085/587/313/675/112/original/6be78780cabe553d.png
  4. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Saturday, 16-Aug-2025 02:26:35 JST Nikita Lisitsa Nikita Lisitsa

    Cooking smth

    #indiedev #gamedev #indiegames

    In conversation about 6 months ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/115/028/235/252/158/292/original/09d446b38a4252c0.png
  5. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Wednesday, 30-Jul-2025 06:18:06 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • Niki Tonsky

    @nikitonsky I've always been saying that comparing floating-points for equality is perfectly fine, you just need to understand what you're doing. There are a lot of legit cases in e.g. various numerical algorithms where comparing exactly with zero is the right thing to do

    In conversation about 7 months ago from mastodon.gamedev.place permalink
  6. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Saturday, 10-May-2025 01:06:03 JST Nikita Lisitsa Nikita Lisitsa

    Some new shots from my particle simulator using just 2 particle types 😍

    In conversation about 10 months ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/473/149/068/701/107/original/a6240eaf0326f471.png

    2. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/473/149/369/132/782/original/e896fc715bb3fbdd.png

    3. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/473/149/851/618/012/original/2cc2e6f70609d1ba.png

    4. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/473/150/246/024/978/original/013c62f40e279e7a.png
  7. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Saturday, 03-May-2025 09:19:22 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • John Carlos Baez

    @johncarlosbaez Yeah, just tell the AI to derive all laws of physics, what could go wrong. Jesus.

    In conversation about 10 months ago from mastodon.gamedev.place permalink
  8. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Saturday, 26-Apr-2025 01:47:23 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • Niki Tonsky

    @nikitonsky I can spot Emmy Noether even if it's a poorly drawn cartoon

    In conversation about 10 months ago from mastodon.gamedev.place permalink
  9. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Thursday, 06-Mar-2025 01:54:29 JST Nikita Lisitsa Nikita Lisitsa

    The hardest part of returning to a project is figuring out what on Earth were you doing back then

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/110/857/074/910/695/original/573708c20aa7345c.png
  10. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Tuesday, 04-Mar-2025 10:17:09 JST Nikita Lisitsa Nikita Lisitsa

    I've posted a question about hemispherical harmonics a few days ago and got literally zero feedback, so I'm posting it here in the hopes of maybe getting an answer:

    https://math.stackexchange.com/questions/5040134/confusion-about-hemispherical-harmonics

    #math

    In conversation about a year ago from mastodon.gamedev.place permalink
  11. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Monday, 27-Jan-2025 05:42:36 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • The Seven Voyages Of Steve

    @sinbad Oh, that's my N-d array class with overloaded operator() (because multi-argument operator[] is only in C++23), and yep, it returns a reference!

    In conversation about a year ago from mastodon.gamedev.place permalink
  12. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Monday, 27-Jan-2025 05:28:07 JST Nikita Lisitsa Nikita Lisitsa

    I'm in the middle of huge refactoring, so I decided to take a break and do some water sim again. This time using the virtual pipes model, it turned out to be amazingly simple.

    Don't have time for a fancy 3D viz, but still this might be the best shallow water sim I've made :)

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments


  13. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Monday, 27-Jan-2025 05:28:05 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • Philip Trettner

    @artificialmind I'm using this paper: https://diglib.eg.org/bitstream/handle/10.2312/vriphys20181067/045-054.pdf (section 3.1 is the main stuff), without viscosity & without any multi-layer stuff, together with outflow scaling that they mention from this paper https://inria.hal.science/inria-00402079/document

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments



  14. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Monday, 27-Jan-2025 05:28:04 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • Philip Trettner

    @artificialmind Here's the whole update code. bed is NxN array of terrain elevation, water is NxN water column height (so bed + water is the height of water surface), flowx is (N+1)xN of horizontal pipes, and similarly flowy is Nx(N+1) for vertical pipes.

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/878/581/763/499/524/original/0a069d358f376a6f.png
  15. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Friday, 24-Jan-2025 21:56:52 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • The Seven Voyages Of Steve

    @sinbad I believe I'm past the Stockholm Syndrome era, and now I'm in the "I want to create stuff, not complain about stuff" era :)

    In conversation about a year ago from mastodon.gamedev.place permalink
  16. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Friday, 24-Jan-2025 21:25:55 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • The Seven Voyages Of Steve

    @sinbad Imo it's a matter of perspective. I still love computers after working with them for...about 17 years probably?

    Just accept that "everything is always broken" is how things are meant to be and suddenly it's not that bad

    In conversation about a year ago from mastodon.gamedev.place permalink
  17. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Saturday, 04-Jan-2025 21:48:48 JST Nikita Lisitsa Nikita Lisitsa

    Also tweaked the spruce leaves texture a bit. It's probably not the final look, but feels like a step in the right direction - I never liked how flat it looked.

    Here's a before/after:

    #screenshotsaturday

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/770/120/074/628/081/original/2a053804c35a7687.png
  18. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Wednesday, 25-Dec-2024 03:08:02 JST Nikita Lisitsa Nikita Lisitsa

    Computer graphics community must be so weird to outsiders. Everybody is just posting literally the same image of the same scene, and everyone else is congratulating them

    In conversation about a year ago from mastodon.gamedev.place permalink
  19. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Tuesday, 24-Dec-2024 00:14:49 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • The Seven Voyages Of Steve

    @sinbad Awwww :3
    We have two 6-month-old chaotic stray voids who love doing the same

    In conversation about a year ago from gnusocial.jp permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/702/789/456/407/719/original/d92e1743c90ad9b5.jpg

    2. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/702/789/456/831/808/original/7547507bc6897323.jpg

    3. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/702/789/454/744/805/original/00f4b8ba1c8b574a.jpg
  20. Embed this notice
    Nikita Lisitsa (lisyarus@mastodon.gamedev.place)'s status on Wednesday, 18-Dec-2024 01:16:43 JST Nikita Lisitsa Nikita Lisitsa
    in reply to
    • The Seven Voyages Of Steve

    @sinbad I did an overwhelming 14 last year, and 9 this year of which 6 are part of a series (which I guess counts as separate articles?), though I'm planning to still have one or two more by the end of the year

    I've noticed that I have much less energy and fewer ideas on what to write this year, though

    In conversation about a year ago from mastodon.gamedev.place permalink
  • Before

User actions

    Nikita Lisitsa

    Nikita Lisitsa

    He/himI teach C++ & computer graphics and make videogamesWorking on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5qfoupdppxHN&cbrd=1Check out my cozy traffic simulator: https://store.steampowered.com/app/2403100/CostaVerdeTransportDepartment/

    Tags
    • (None)

    Following 0

      Followers 0

        Groups 0

          Statistics

          User ID
          206812
          Member since
          1 Nov 2023
          Notices
          31
          Daily average
          0

          Feeds

          • Atom
          • Help
          • About
          • FAQ
          • TOS
          • Privacy
          • Source
          • Version
          • Contact

          GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

          Creative Commons Attribution 3.0 All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.