Also tweaked the spruce leaves texture a bit. It's probably not the final look, but feels like a step in the right direction - I never liked how flat it looked.
Here's a before/after:
Also tweaked the spruce leaves texture a bit. It's probably not the final look, but feels like a step in the right direction - I never liked how flat it looked.
Here's a before/after:
Computer graphics community must be so weird to outsiders. Everybody is just posting literally the same image of the same scene, and everyone else is congratulating them
@sinbad Awwww :3
We have two 6-month-old chaotic stray voids who love doing the same
@sinbad I did an overwhelming 14 last year, and 9 this year of which 6 are part of a series (which I guess counts as separate articles?), though I'm planning to still have one or two more by the end of the year
I've noticed that I have much less energy and fewer ideas on what to write this year, though
@sinbad Wdym, how did you draw such awesome wizards then
Modeled a few more degenerate-ish variants, all seem to fit the current idea (of having 7 small tiles and generating large hex tiles from them with smoothed normals).
@sinbad @Doomed_Daniel That perlin noise on the background tho
@julesh What do you mean by "closure" here? Like being closed under some operations, or closure operators like monads, or something else?
@SmallisBeautiful @sinbad I see, thanks! Yep, that's a big deal.
@sinbad What does "destructive" mean in this context?
@julesh Oh wow, thanks!
@julesh What do you mean?
@sinbad I have a bunch of ideas of multiplayer games (both co-op and competitive) that I'd love to make some day, but the complexity inherent to multiplayer makes me horrified
I've found a fun way of generating simple tree bark textures in GIMP! First, fill the image with [Filters > Render > Noise > Cell noise], then scale it along the Y axis (I used 2x scaling).
(1/3)
My first ever Steam game - Costa Verde Transport Department, a cozy traffic simulator - is OUT ON STEAM RIGHT NOW!
https://store.steampowered.com/app/2403100/Costa_Verde_Transport_Department
Thanks to everyone for the enormous support. Many things went wrong during the development process, but at least I learnt a lot and managed to release a game :)
He/himI teach computer graphics and make videogamesWorking on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5qfoupdppxHN&cbrd=1Check out my cozy traffic simulator: https://store.steampowered.com/app/2403100/CostaVerdeTransportDepartment/
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