@Nifflas I do know a few people I'd like to drop a sofa on...
Notices by Jacek Wesołowski (jzillw@mastodon.gamedev.place), page 6
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Friday, 19-Jul-2024 03:20:09 JST Jacek Wesołowski -
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Thursday, 18-Jul-2024 20:08:19 JST Jacek Wesołowski @zenorogue That would be such a glorious trolling!
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Thursday, 18-Jul-2024 17:21:10 JST Jacek Wesołowski My pet peeve: maps that claim to present some kind of disparity by mapping some stat onto territories, while completely ignoring the ways these stats correlate with population and/or infrastructure.
(e.g. you could do a map that says "1% of the world produces 99% of electricity" because all the power plants don't take up that much space on their own)
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Thursday, 18-Jul-2024 03:19:19 JST Jacek Wesołowski @Nifflas Still better than things disappearing from the reality if there's no word for them!
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Tuesday, 16-Jul-2024 19:16:34 JST Jacek Wesołowski Poles: ooooh, look at us, we have DIALECTS, people at the other end of the country say "field" when they mean "outdoor", spooky!
Some guy from Vienna: casually raps a song I already know in his local dialect. I learned German for four years at school and I only catch his words for "or" and "two".
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Saturday, 13-Jul-2024 20:20:18 JST Jacek Wesołowski @kwramm The drivel is a coping mechanism / mimicry. A lof of those people are tasked with selling something, except they have nothing to sell.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Saturday, 13-Jul-2024 17:45:04 JST Jacek Wesołowski Are you trying to insult me, LinkedIn?
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Saturday, 13-Jul-2024 04:06:32 JST Jacek Wesołowski I hope we get some more content from Yankovic, and I hope it's going to involve artificial intelligence.
Firstly, because I trust he would do something interesting with it that I haven't even thought of.
Secondly, because it would be called "Weird AI."
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Friday, 12-Jul-2024 00:38:22 JST Jacek Wesołowski @Nifflas Lerp is fine, but I think slerp is even better.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Wednesday, 10-Jul-2024 23:42:07 JST Jacek Wesołowski @Peli117 The last layer of hills seems to need a stronger parallax.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Wednesday, 10-Jul-2024 16:27:57 JST Jacek Wesołowski Stardew Valley fans tend to read a bit too much into things, and that's fair enough, goes with the territory.
One detail being discussed here and there: two characters are calling the third their aunt and the more you think about it, the less sense it makes.
...unless you're from the part of the world (e.g. Eastern Europe) where it's common to call an unrelated adult friend of the family "aunt" or "uncle".
Cultural differences can really have an impact on your reading of a given text!
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Tuesday, 09-Jul-2024 17:54:22 JST Jacek Wesołowski In the latest episode of "things YouTube thinks I'm interested in so it's showing me tons of them" - Stardew Valley fan content. It's a game where you can marry some NPCs, so naturally people fantasise about marrying the ones you can't.
The game's art style makes them look 30, but if you do the math (you can marry their children), they must be around 50 at least. There's nothing wrong with having a crush on a 50yo person, but somehow I don't think that's the prevailing intention.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Monday, 08-Jul-2024 03:29:15 JST Jacek Wesołowski @Nifflas I sometimes face this issue when debugging (I *have* to see the actual numbers when debugging!) and in these cases I usually go for x(y).
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Sunday, 07-Jul-2024 04:49:29 JST Jacek Wesołowski I honestly don't get the "reaction video" genre. If someone recorded me reacting to a video, it would be just me sitting still for however long the video takes.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Friday, 05-Jul-2024 15:13:28 JST Jacek Wesołowski Every time there's a general election in the UK, I see the same result:
- as a game, it's very satisfying, because the results swing wildly
- as a political mechanism, it obscures the actual state of affairs, let alone producing a representationAs a game designer, I'm torn. If I were to build a game with an election in it, I'd want this kind of drama, but I'd definitely not want to give the impression it's a good thing for the country!
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Tuesday, 02-Jul-2024 04:25:25 JST Jacek Wesołowski @dvoid Personally I prefer skill-oriented systems, and systems where attribute sets are custom-made for a given game. Currently replaying Stardew Valley, which has things like Farming, Mining and Fishing, which in turn make perfect sense for this particular game.
D&D is not well-tailored in this sense. You end up with characters who e.g. aren't very wise, but have high "wisdom" because it's necessary for their skills to work.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Thursday, 27-Jun-2024 19:25:52 JST Jacek Wesołowski That feeling when your boss asks for some modest amount of overtime (and promises you can redeem it next week), and is quick to point out we're not like CD Project because we don't risk anyone's health.
I get the impression Polish gamedev is gradually becoming a meme.
(no hard feelings about it - after all, I'm working with Germans now for a reason)
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Tuesday, 25-Jun-2024 18:40:33 JST Jacek Wesołowski @rewolwerow @SceNtriC Sorki, mam milestone na głowie i przegapiłem ten wątek rozmowy. Napisz proszę na adres wonderland.engineering na gmailu i coś wymyślimy.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Monday, 24-Jun-2024 17:28:26 JST Jacek Wesołowski @Hempuli Bonus points for doing this barefoot.
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Jacek Wesołowski (jzillw@mastodon.gamedev.place)'s status on Monday, 24-Jun-2024 00:22:32 JST Jacek Wesołowski @dusoft I wouldn't exactly call it "easy". It's doable, but on'es mileage may vary a lot. For the two projects where this was relevant, we had to redo the actual 3D models. The layout data was useful, though.