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Notices by Nifflas (nifflas@mastodon.gamedev.place)

  1. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Friday, 27-Sep-2024 22:18:50 JST Nifflas Nifflas
    in reply to
    • Jacek Wesołowski

    @jzillw Exactly! \o/

    In conversation about 9 months ago from mastodon.gamedev.place permalink
  2. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Friday, 27-Sep-2024 22:15:49 JST Nifflas Nifflas

    God I love programming! It's like the world's most open ended puzzle game, and it's an incredibly well designed one, with all kinds of difficulty modes (programming languages & APIs) depending on what kind of challenge the player wants!

    There's languages for the pedantic, ones for just doin whatever, and even troll languages like php

    In conversation about 9 months ago from mastodon.gamedev.place permalink
  3. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Saturday, 07-Sep-2024 03:02:44 JST Nifflas Nifflas
    in reply to
    • Jacek Wesołowski

    @jzillw Yeah, my current instinct is to design the game for anything between 4:3 and 16:10 - if going any further I'll add black bars

    In conversation about 10 months ago from mastodon.gamedev.place permalink
  4. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Saturday, 07-Sep-2024 01:58:52 JST Nifflas Nifflas

    What would you say a good range of screen aspect ratios to support is, to cover majority of all users, while still keeping it limited enough that I still get some degree of framing it all aesthetically?

    In conversation about 10 months ago from mastodon.gamedev.place permalink
  5. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Thursday, 05-Sep-2024 21:39:19 JST Nifflas Nifflas

    I updated my compilation of how to solve the Hudson sign puzzles in Tears of the Kingdom, as I realized one of the funniest solutions was only on my deactivated twitter account:

    Get ready for shenanigans: https://www.youtube.com/watch?v=MrvQ25p3T7s

    In conversation about 10 months ago from mastodon.gamedev.place permalink

    Attachments

    1. Tears of the Kingdom: How to solve the Hudson sign puzzles
      from Nifflas
  6. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Friday, 09-Aug-2024 21:15:36 JST Nifflas Nifflas
    in reply to
    • Jacek Wesołowski

    @jzillw Yes, they will indeed!

    In conversation about 11 months ago from mastodon.gamedev.place permalink
  7. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Monday, 22-Jul-2024 18:18:01 JST Nifflas Nifflas

    Anyone knows a good list of musical modes, what they're called, and either lists the notes starting from A, or just the semitone interval between each note?

    In conversation about a year ago from mastodon.gamedev.place permalink
  8. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Sunday, 21-Jul-2024 06:17:36 JST Nifflas Nifflas

    For the love of God why did they have to name it "Visual Studio Code"?

    How do I do google searches about the regular Visual Studio?

    In conversation about a year ago from mastodon.gamedev.place permalink
  9. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Tuesday, 16-Jul-2024 14:40:55 JST Nifflas Nifflas

    Anyone knows what's the simplest existing audio mixer? I basically need to mix two 3.5mm (headphone) stereo connectors and output the mix to a single 3.5mm connector.

    The one and only feature I need is adjusting the volume of each signal.

    In conversation about a year ago from mastodon.gamedev.place permalink
  10. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Wednesday, 10-Jul-2024 22:41:24 JST Nifflas Nifflas

    Oh my god PanGui is looking so good and easy to use. Been going through so many libraries for GUI apps in C#, looking at code examples, and I'm constantly like "why is it it so goddamn convoluted?"

    I think I'm set of what I'll use next for developing GUI apps.

    In conversation about a year ago from mastodon.gamedev.place permalink
  11. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Monday, 08-Jul-2024 03:29:43 JST Nifflas Nifflas
    in reply to
    • Jacek Wesołowski

    @jzillw Oh yeah, that's a good suggestion!

    In conversation about a year ago from mastodon.gamedev.place permalink
  12. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Monday, 08-Jul-2024 03:29:16 JST Nifflas Nifflas

    Weirdly specific problem! So if I want to indicate an item is the second of three items in very, very, very short form I can write 2/3

    But, in my situation, I'm using 0-based indexing so it's actually 1/3 but that means the last item is 2/3 and that makes no sense.

    So, x/y is a bad format here. But, what's a good very short format that shows an item's index and the array's length?

    I do not want to change what the numbers are, so it has to be the format that presents them that's adjusted.

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: static.tildacdn.com
      Студия Sense. Создаем сайты как кино
      Делаем сайты с понятным текстом и впечатляющим дизайном. Мощно, убедительно, с историей. Создаем новый опыт общения между клиентом и бизнесом в интернете
  13. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Tuesday, 18-Jun-2024 04:11:02 JST Nifflas Nifflas

    C# tip! You can use "{" and "}" anywhere to make a scope. Variables in it cannot be accessed outside!

    While I don't use it in a way that has an impact on what the code actually does, I really like doing it just for conveying intent that I can pick up when I read the code later.

    In conversation about a year ago from mastodon.gamedev.place permalink
  14. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Sunday, 09-Jun-2024 23:22:48 JST Nifflas Nifflas

    Oh yeah, today is an EU election day. By the looks of it, fascist parties are set to gain much more power across EU now.

    So, if you're eligible, please vote, so we can counteract that as much as possible.

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments

    1. No result found on File_thumbnail lookup.
      now.so - このウェブサイトは販売用です! - now リソースおよび情報
      このウェブサイトは販売用です! now.so は、あなたがお探しの情報の全ての最新かつ最適なソースです。一般トピックからここから検索できる内容は、now.soが全てとなります。あなたがお探しの内容が見つかることを願っています!
  15. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Sunday, 02-Jun-2024 19:59:06 JST Nifflas Nifflas
    • Tobias Hellgren

    @thanius I'm only interested if I can run the whole thing and it's supported so I can count on there being good drivers for everything!

    They'll probs not do that, but I really hope they will.

    If they want to keep the console aspect, it could also have a separate button for booting into game console mode? Or, like, an option at start.

    The world just really needs a "reference PC" since everything seems so broken.

    In conversation about a year ago from mastodon.gamedev.place permalink
  16. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Sunday, 02-Jun-2024 17:57:59 JST Nifflas Nifflas

    XBox lost its chance to win me over in its console form (I don't think the catalogue of games will ever beat Playstation)

    If the rumors are true and the next one can run Windows - it'd be an instant buy

    After all incompatible/broken hardware I've had to deal with, any PC that can exist as a "reference device" that tons of people will have with identical specs - I'll get that instantly

    'cause if I have problems, a loooot of other people will have the same ones so they might actually be fixed

    In conversation about a year ago from mastodon.gamedev.place permalink
  17. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Wednesday, 29-May-2024 05:00:22 JST Nifflas Nifflas

    My game Uurnog Uurnlimited is 85% off, it's a game that sorta went under the radar but is my first venture into algorithmic music, and my most "immersive sim" game by far.

    https://store.steampowered.com/app/678850/Uurnog_Uurnlimited/

    In conversation about a year ago from mastodon.gamedev.place permalink
  18. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Friday, 10-May-2024 18:20:58 JST Nifflas Nifflas

    I'm so happy to be making games again \o/ It feels like the long creative block wasn't even there!

    In conversation about a year ago from mastodon.gamedev.place permalink
  19. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Tuesday, 30-Apr-2024 17:33:49 JST Nifflas Nifflas

    I solved an incredibly unusual situation that can only exist in an incredibly unusual game by implementing an incredibly unusual feature:

    Pause stacking. Yes, you can stack multiple pauses. Only when you've unpaused the game as many times as there are stacked pauses, the game resumes.

    One day, I will explain how this can make 100% sense in a game (but maybe not most games)

    In conversation about a year ago from mastodon.gamedev.place permalink
  20. Embed this notice
    Nifflas (nifflas@mastodon.gamedev.place)'s status on Thursday, 04-Apr-2024 01:29:48 JST Nifflas Nifflas
    in reply to
    • Jacek Wesołowski
    • Taylor Hadden

    @taylorhadden @jzillw I actually really like Visual Studio for C#. Maybe I've just got so used to it, managed to customize it exactly for my preferences (though this feature would be great when working with someone else's code with conventions different than mine).

    I think my main issue with VS is that it's very hard to find settings, and it takes forever to make a color theme since I have to close the settings dialog to see the changes, to then re-find the setting to adjust it further.

    In conversation about a year ago from mastodon.gamedev.place permalink
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    Nifflas

    Nifflas

    Algorithmic music composer and game developer. My last game is called Ynglet, a game about swimming in the sky like a space dolphin jellyfish!

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          90992
          Member since
          22 Jan 2023
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          GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

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