This is such an annoying conservative view, saying basically: Don't let the world spin around: Everybody uses it - it must be good. Aber come on Pro Tools in music bizz? Are you living in the 90s? I know as a fact that those who still have to use Pro Tools curse it every day because sometime ALLWAYS doesn't work as supposed (I'm talking about a world famous studio in Berlin where David Bowie recorded).
Things like Blender wouldn't have a chance with your kind of "pragmatic" approach.
What I call pragmatic: When people can learn from a generic approach so they can adopt their knowledge to whatever tool by whatever maker they later use. Instead of forcing them to use only tools by a certain tool maker so they will never learn how to switch to another one.
Wow! What a technical (but also stylish) achievement!
Never seen what this demo shows on a C64. and I've seen A LOT.
The first part is already amazing with completely borderless hires pictures. The borderless thing is: The writable screen area of a C64 is surrounded by a border (Top, Down, Left, Right) which is quite large but can only change color. Now people could change the color per scanline, so there are "copper effects" possible - horizontal often metal looking bars in the "border zone". People also found out you may place sprites (hardware overlays independent of the running graphics mode) within the border area and with a trick make them visible there (Wizball was one of the first games that did that - in 1987). But the C64 has only 8 sprites which are quite small, especially when they are hires. Showing those completely borderless images means a lot of beam racing and video chip register fuckery - respect for the perfect execution.
But the second part is, what really blows my mind. The C64 has only so much bandwidth to bring individual pixels on the screen. Sure there is lots of (charset) trickery happening here, but this looks like very decent full blown 50Hz VHS noise glitching all over the screen in a way that makes the colors look like FAR more than the 16color palette of the C64 can normally provide. In a way that makes a 16bit system from the later 80s (Amiga, ST, Archie) blush. Totally smooth and visually more hires appearing than this actually is. Just wow!
Yeah it gets boring after some minutes because nothing new comes in, but still. Breathtaking. Really!
This Youtube capture is taken from a real C64 video output which makes this close (not similar) to a CRT experience. That's why I recommend it hard to watch it there - unless you have an own real CRT. That with a real c64 would be the perfect way to exoerience this. In this case the download of (and the discussion about) the demo can be found i.e. on Pouet here:
Got a follow request from there at my German Mastodon account. Random 3 letter account name, no bio, no avatar images, 48 follower but zero content, and, as already mentioned, flipboard.com as instance (this is a "news story aggregator"), which at the very first step wants me to download an app for it.
APP AT MY BEHIND!
Maybe I'm the asshole here, but my "instant block" reflex got the better of me ;)
Also known as die nmi! (which stands for "die nicht maskierte irrtum!" but currently I don't like to use this name, as I'm a fan of wearing a mask during a world wide pandemic) I'm active since 1856 in terms of electrifried #music, yes electrifried – that's the term we time travelers use.In former times also active as The Shock, TDB (the depressive bit) and da nme! (demo scene of the 90s).Also doing #shortMovies and #shortStories.Currently hosting a monthly #radioShow in Berlin.On top of that I'm active in anti surveillance activities.I know quite a bit about #Linux (using it exclusively private and professional). Am an wandering 80smusic encyclopedia, know all about #8bit computer games and being a #demoScene fanatic. Luvin' #halfTime bass music.BTW: The birth date is NOT correct (being a time traveler and all I just put it in to give you a rough idea – think as a service for normal human beings like most of you are).May be found on tootfinder (.ch).