got to work on it today, I decided to spin up a ubuntu vm, and then move all my stuff to that, I got that hooked up now to tailscale and i had to set up a 'funnel' which then exposes the server port on my local machine to the internet, i can now reach it through a url. I then just need to set up my dns records to point to that, then I can move things and start them up. All in all - easy process, not hard to set up. Very pleased with it. Also - by using a VM i can easily back up the whole thing and move between machines if needed.
Yeah, you create a tunnel between your own machine and their service, you then poiint your domain to the ip etc that they then provide and route it through there. I think I'll give it a shot before I decide. I'll move my git server over to that - and keep the other things as-is, if that works fine I'll migrate the rest. Will probably take some time this weekend to look into it.
Yeah, I was thinking about that as well, but I'm not sure if I'm ready to take the leap to OpenBSD for the other things I need. But openbsd.amsterdam was on top of my list of providers I wanted to check.
After thinking about it - I think I'll switch to tailscale, host the things I currently run on VPS to my own server instead of renting a VPS. I'll migrate some other services this weekend, if that works I'll move the snac instance as well.
We had that too at our house, I lost 6kg. took a week to feel better, but a couple of weeks to feel normal again. Really sucked. And lost all my appetite (throat hurt so bad it was not good to eat at all, lost all taste etc - just as when I got covid the first time some years ago)..
Yeah, he can step in and down on the floor inside without jumping, but he has not gone in yet, but he’ll figure it out soon. All his fav toys and chewing bones are inside now until he goes in and gets it.
So big thanks to Kenney for making the assets free to use for anything, speeds up things a lot. Next I'll work on weapon pickup, then shooting. Fun to learn a new engine, and I must admit I really like o3de - gamedev has become fun again for me.
This covers the first person movement and all that. So now I'll work a bit on blocking out some level stuff, and then I'll make some basic stuff like teleporter and things like that
I had issues getting the first person controller gem to compile, so what I had to do was to edit the project in cmake (from the launcher) and then disable 'build_test' setting, it all worked just fine after that.