It's enabled so that others can find me - if they are there, but not on activitypub. Also a lot of people are moving from X, and by doing this I can reconnect with them - without making a bluesky account (I do not currently want a account there). And makes life easier for me - I can just post here, and it'll be put over there on it's own, so it's a great solution.
Hm, not sure with unreal (but I've worked for over 10 years with physx sdk), but see if there is some 'joint projection' setting, which will force it to constraint 'tighter'.
Oooff.. That sucks. I once had problems with the same, could not figure out what the heck it was, I thought it was the microwave, then the toaster, then other things, but it kept tripping. I then had to call a electrician, he did not find the issue. Then when he left - I noticed my outdoor light was off, meaning the bulb was toast, and I then figured out that it was water in the outdoor light fixture, with a broken LED bulb, which then caused all the issues. hehe
Embed this noticestigatle (stigatle@activitypub.stigatle.no)'s status on Wednesday, 13-Nov-2024 03:09:32 JST
stigatleWe've had chemical castration for our dog the last year, the past weeks now it's been going out of his system, so he's super intense all the time now, no rest, no sleep during daytime etc. So until we get it permanently fixed - I'm working on solutions. So tonight I walked the neighborhood 5-6 times while he drags a car tire (I made that last year for him), I just stroll along while he drags and work until he's done, so tonight at least I have a sleepy restfull dog here :) Nice! Easy fix that does not make me tired.
Her handler vi for ei uke om gangen, og er hun som gjør det. For om jeg går - så kommer jeg hjem med masse extra redbull, sjokolade, chips etc, så ho fant fort ut at det var greiere om ho dro å ordnet det :)
I do not have much advice, other then to keep an eye on trade routes and such, so that you earn some money, I just started playing it to learn it to be honest.
Embed this noticestigatle (stigatle@activitypub.stigatle.no)'s status on Saturday, 09-Nov-2024 20:18:24 JST
stigatleYesterday I finally made something I've been wanting to do for a long time, a simulated wire. You can move each endpoint around, and the wire moves as it should (and gets affected by gravity). You can also set all kinds of properties for it. I made it with Raylib. I will see if I can make a UI for it, and then put the code on github. So that others can use it. Once that's done I'll make a godot plugin for wire, so that you can use it there as well. Also I want to add collision with other meshes, currently there's a floor it collides on.