So, the yields on PS5 production aren't perfect. Some of the boards/chips have defects and can't be used for a PS5. So the company that manufactures them takes the semi-working boards and repurposes them as linux-based bitcoin miners.
Someone took out the PS5 board, got it running with full GPU using an older version of Linux kernel (later versions mysteriously gimped them) and got PS3 games running on them, proving that it was certainly possible to make the PS5 be PS3 compatible despite Sony's claims.
@thatbrickster it seems these miners are almost worthless for other purposes when compared to regular hardware but he proved his thesis that it was possible to run ps3 games on a ps5
@sun Anything that reduces e-waste from imperfect yields is worth a look in. Just like how PCSX2 inspired Sony (IMO) to emulate PS2 games on PS4, watch them seek efforts to get PS3 games on PS5 and get one over on Microsoft's 'backcompat' on Xbox.
@sun consider nintendo not emulating anything after n64. even their n64 emulator degraded since its debut on gc, they had to put in work to get the stupid thing to not break muh precious oot gwaficks. isnt emulating your back catalog supposed to be set and forget no effort cash cow?????? make this make cents!!
@sun yeah but supporting emulation suuuuucks. individually tuning the emulator per game is not something a company wants to spend resources on. especially when the player count will be in single digits day 1 unless they pour advertising dollars into it. the only reason for emulators to exist, is to preserve a way to play the games. first party emulation is NOT preservation, it is exploitation. the best thing to do is keep preservation illegal so motivated hackers will continue to work on it.
@why that's fair, and tbh I don't even expect companies to say "it's not worth it to do this", I'm not sure what my motivation is because it's mainly to point out how these companies operate but literally everyone already knows how they operate, it's all locking you into custom hardware and doing whatever they want after that point.
@i@sun thats only an issue for selling the game. microsoft got around this by doing "if you have the disc you can play the game", even though you have to download from servers anyways. so games like ace combat 6 can still be bought off ebay and popped into a series x and run at 4k
@Nudhul@why I think these games were all still written in assembler targeting the custom hardware with no abstraction layer, so emulation would be the only way to portr them other than a complete rewrite.
@why@Nudhul I was wrong, N64/GC standard was C/C++, from some searching. Still have custom hardware, but if targeting like an opengl lib or something that would make it tons easier. N64-GC sound conversion would be a rewrite.
@sun@Nudhul not sure though, animal crossing and doshin were ports from n64, im guessing those are much later games written with much more abstraction?
@ergo@hj@sun@why >universalize the nintento experience with an NOA account so synchronize between consoles >you still have to pay twice if you want your 3ds game on the switch