@thelinuxEXP@jorge this is no preconceived notion at all. This is me using flatpak and finding many issues when it comes to having basic expectations. Like keepassxc, good luck trying to make it work with a flatpaked firefox.
@popey@thelinuxEXP@jorge People keep saying that "these things take time to be fixed with Flatpak" but it's not like Flatpak is some kind of fresh flower anymore. It's been around since 2015. 7 years later, it still can't do what regular packages can.
Proton makes games work on Linux where they could not work before. We are going from 0 to thousands of games that work.
Flatpak is taking packages that were working perfectly well in their original distros in the first place, and breaking their features to fix their container model. We got from apps having ZERO issues to many apps not working anymore as intended.
I hope you do notice that bringing Proton on the table is an awful analogy.
@thelinuxEXP@popey@jorge Where did I imply a problem with the percentage of use cases? I specifically mentioned that some use cases are completely broken by Flakpak and there is no sign of them being fixed.
I don't understand the analogy with Proton. When a game works with Proton, it works, you don't have half of its features missing or something.
It's not one small problem. I can come up with a longer list if you want to. Try flatpak on ARM with Linux. You will see that most apps won't work because they only have x86_64 arch supported in the first place, which is nonsensical since Linux runs on pretty much any kind of hardware these days.
I have been playing on Linux since 2007, so yes, I also know the world of gaming before Proton. And it was much worse, so Proton is clearly a NET positive.
But the model of "ship a distro with a few packages and let flatpak handle everything else" is very, very wrong and will bite everyone in the ass before they realize it.
Linux was never held back by properly working distro-maintained repositories - it was, and still is a massive advantage vs what you have on Windows and MacOS to this day. And I don't see Windows users go "Oh shit, now that you have flatpak I will jump ship"
Devs don't have to maintain packages on different distros. That's the job of package maintainers. You probably know that since you have been using Linux for so long.
@thelinuxEXP@jorge flatpak integration in distros still sucks though. This is not a solved problem and you need shit like flatseal to make things work which is not user friendly at all. Pushing flatpak as if its a miracle is simply ignoring its multiple shortcomings
@PalePimp yes and no. EA was a thing as early as the 80s and they had massive development power and marketing campaigns at the time. Look also no further than Origin Systems, the guys behind the Ultima and Wing Commander series - those were clearly AAA games in their time - with way higher budget than you average garage dev.
@PalePimp Yeah - the market took a big change when the Playstation released with a single platform where you could easily sell millions of copies at once - this gave rise to the AAA industry that we know today.
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