@BestGirlGrace Honestly there is no reason to not at least start in highroller mode. I did and somehow beat highroller mode on my first attempt.... not by much but I did.
Okay so I have this problem with a game project I'm working on. It's a turn based game with QTE based attacks you can choose from. I've been trying to think of ways to have players not just spam their most powerful or most practiced attack again and again.
I'm thinking one way might be to give the more powerful moves a turn cooldown. That's certainly a start. A less restrictive one is giving certain ones utility against certain types of opponents.
Here is the rub, I want these QTEs to advance in power as the player uses them successfully. But that might stop them experimenting with more situational or stop using moves that have fallen behind. I think an interesting way to address this is to sort of have a move evolution system. where the move goes dormant for a while after hitting a level threshold. It's kind of heavy handed but the move will be notably more powerful once it finishes.
I could also implement an exp bonus/ penalty dependent on how far a move level is from an average of all known moves, So experimenting with a move you haven't tried before will feel good because it will level very fast.
@saxifraga Cis people have an unfortunate tendency to subconsciously treat Nonbinary as a kind of... third box with some level of uniformity which is the exact opposite of what nonbinary actually is. It's why I typically refuse classification rather than label myself as nonbinary, I need to give people pause, make them uncertain how exactly to deal with me.
@saxifraga You're certainly not wrong. There are certainly other issues with Nonbinary representation but appearance based identification is definitely one of the larger ones.
They/Them-pronouns-as-default is probably the most frustrating stereotype and the one that causes me the most personal grief but I can understand that minefield being beyond scope for the intended age bracket.
Definitely another pain point to examine if applicable.
I have no idea how this happened but a game crash seems to have not only destroyed its wine prefix but lutris whole ABILITY to create wine prefixes. Not even reinstalling lutris or the game worked.