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Notices by Techokami (techokami@woof.tech)

  1. Embed this notice
    Techokami (techokami@woof.tech)'s status on Saturday, 13-Dec-2025 04:16:31 JST Techokami Techokami
    • KDE

    Look who showed up on my doorstep today from @kde

    In conversation about 2 months ago from woof.tech permalink

    Attachments


    1. https://cdn.woof.tech/media_attachments/files/115/708/051/878/267/911/original/79cf2ff58831e10c.jpg

    2. https://cdn.woof.tech/media_attachments/files/115/708/059/165/457/352/original/92df48d17d0dc8e5.jpg

    3. https://cdn.woof.tech/media_attachments/files/115/708/061/616/132/286/original/a75dc324856e6be7.jpg

    4. https://cdn.woof.tech/media_attachments/files/115/708/066/349/079/015/original/3e18f32082aba7aa.jpg
  2. Embed this notice
    Techokami (techokami@woof.tech)'s status on Thursday, 13-Nov-2025 08:40:11 JST Techokami Techokami
    in reply to
    • Haelwenn /элвэн/ :triskell:

    @lanodan For real this time!

    In conversation about 3 months ago from woof.tech permalink
  3. Embed this notice
    Techokami (techokami@woof.tech)'s status on Thursday, 13-Nov-2025 08:35:57 JST Techokami Techokami

    If the Steam Machine is priced properly, we'll finally have a Linux desktop computer that can be used by any skill level out of the box

    In conversation about 3 months ago from woof.tech permalink
  4. Embed this notice
    Techokami (techokami@woof.tech)'s status on Monday, 10-Nov-2025 00:22:42 JST Techokami Techokami
    in reply to
    • Tulip ?️‍⚧️
    • Izzy

    @izzy @domi noooooo wtf

    In conversation about 3 months ago from woof.tech permalink
  5. Embed this notice
    Techokami (techokami@woof.tech)'s status on Monday, 10-Nov-2025 00:22:38 JST Techokami Techokami
    in reply to
    • Tulip ?️‍⚧️
    • Izzy

    @izzy @domi Yes that is in fact me. I'm still salty that display settings for CC got locked away as being hardcoded in the mod; I want my terminals to be normal sized damnit

    In conversation about 3 months ago from woof.tech permalink
  6. Embed this notice
    Techokami (techokami@woof.tech)'s status on Monday, 10-Nov-2025 00:00:17 JST Techokami Techokami

    :blobfoxdisapprove: so I had to order a new CPU for my computer... I currently have an Intel 13900K installed and I've been getting sketchy software crashes and errors as of late, which might mean I've been affected by The Plague. So I'm getting a 12900K to replace it with. Yes it's older by a generation but it's a safer CPU to use and I'd rather eat $300 on a CPU than $stupid to build a new system in such a short timespan

    In conversation about 3 months ago from woof.tech permalink
  7. Embed this notice
    Techokami (techokami@woof.tech)'s status on Thursday, 25-Sep-2025 23:20:33 JST Techokami Techokami

    @Dee Lewd!

    In conversation about 4 months ago from woof.tech permalink
  8. Embed this notice
    Techokami (techokami@woof.tech)'s status on Friday, 22-Aug-2025 04:32:31 JST Techokami Techokami

    Well AMD just made an oopsie! They accidentally posted the complete source code to FSR4, then tried to remove it, but uhhhhh... here's the repo: https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/tree/01446e6a74888bf349652fcf2cbf5f642d30c2bf
    and here's the commit history: https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/commit/01446e6a74888bf349652fcf2cbf5f642d30c2bf
    MIT license, have fun!

    In conversation about 5 months ago from woof.tech permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: opengraph.githubassets.com
      GitHub - GPUOpen-LibrariesAndSDKs/FidelityFX-SDK at 01446e6a74888bf349652fcf2cbf5f642d30c2bf
      The main repository for the FidelityFX SDK. Contribute to GPUOpen-LibrariesAndSDKs/FidelityFX-SDK development by creating an account on GitHub.
    2. Domain not in remote thumbnail source whitelist: opengraph.githubassets.com
      AMD FidelityFX SDK 2.0.0 · GPUOpen-LibrariesAndSDKs/FidelityFX-SDK@01446e6
      The main repository for the FidelityFX SDK. Contribute to GPUOpen-LibrariesAndSDKs/FidelityFX-SDK development by creating an account on GitHub.
  9. Embed this notice
    Techokami (techokami@woof.tech)'s status on Wednesday, 20-Aug-2025 01:28:47 JST Techokami Techokami

    https://www.theregister.com/2025/08/19/uk_commissioner_suggests_govt_stop/

    > In a report published today, Dame Rachel de Souza said ministers should force VPN providers to build in "highly effective age assurance" to stop under-18s from dodging the Online Safety Act's restrictions. Without action, she warned, the government's long-awaited age verification rules risk being rendered "inadequate."

    In conversation about 5 months ago from woof.tech permalink

    Attachments


    1. https://cdn.woof.tech/media_attachments/files/115/056/314/494/841/773/original/81e2e5fb436387d2.jpg
    2. Domain not in remote thumbnail source whitelist: regmedia.co.uk
      UK commissioner suggests govt stops kids from using VPNs
      : Dame Rachel de Souza says under-18s are laughing off the Online Safety Act’s age blocks
  10. Embed this notice
    Techokami (techokami@woof.tech)'s status on Tuesday, 10-Jun-2025 13:03:41 JST Techokami Techokami

    Looking at the new macOS and all I can think of is that Apple is trying to out-GNOME GNOME. iykyk

    In conversation about 8 months ago from woof.tech permalink
  11. Embed this notice
    Techokami (techokami@woof.tech)'s status on Thursday, 15-May-2025 09:11:42 JST Techokami Techokami
    in reply to
    • Brodie Robertson

    @BrodieOnLinux I predict I am going to be violently roasted for saying this, but people hate Ada for the same reasons they love Rust

    In conversation about 9 months ago from woof.tech permalink
  12. Embed this notice
    Techokami (techokami@woof.tech)'s status on Saturday, 26-Apr-2025 21:27:20 JST Techokami Techokami

    Wait wait PhysX (ALL OF IT) is now FOSS????? https://github.com/NVIDIA-Omniverse/PhysX/discussions/384 HUH?????

    In conversation about 9 months ago from woof.tech permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: opengraph.githubassets.com
      PhysX and Flow GPU Source Code Now Available! · NVIDIA-Omniverse/PhysX · Discussion #384
      Since the release of PhysX SDK 4.0 in December 2018, NVIDIA PhysX has been available as open source under the BSD-3 license—with one key exception: the GPU simulation kernel source code was not inc...
  13. Embed this notice
    Techokami (techokami@woof.tech)'s status on Friday, 21-Feb-2025 09:44:11 JST Techokami Techokami

    Why is it called "OpenVMS" if it is closed source and proprietary? :blobfoxthinking:

    In conversation about a year ago from woof.tech permalink
  14. Embed this notice
    Techokami (techokami@woof.tech)'s status on Sunday, 09-Feb-2025 10:13:44 JST Techokami Techokami
    in reply to
    • Haelwenn /элвэн/ :triskell:

    @lanodan Yes, yes it is. Support for i960 was marked deprecated in 3.3 (which means it will always nag people with warnings), and made obsolete in 3.4 (errors unless you pass certain options)
    From what I was reading of old mailing list postings, something got intentionally broken with i960 in 3.4, so I'm going with the last actually-supported version here in case the breakage originated in 3.3

    In conversation about a year ago from woof.tech permalink
  15. Embed this notice
    Techokami (techokami@woof.tech)'s status on Sunday, 09-Feb-2025 10:04:54 JST Techokami Techokami
    in reply to
    • Haelwenn /элвэн/ :triskell:

    @lanodan My current plan is to try and make an older GCC compile and use that as a cross-compiler. Though it's going to be rather interesting...

    In conversation about a year ago from woof.tech permalink

    Attachments


    1. https://cdn.woof.tech/media_attachments/files/113/971/230/858/531/499/original/6661fc4ce9d7c907.png
  16. Embed this notice
    Techokami (techokami@woof.tech)'s status on Saturday, 08-Feb-2025 23:14:05 JST Techokami Techokami
    in reply to
    • Haelwenn /элвэн/ :triskell:

    @lanodan that is rather cursed and a bit convoluted... you're saying that I should re-implement an entire ISA with pseudo-instructions to trick an x86-only assembler into making raw i960 binaries?

    In conversation about a year ago from woof.tech permalink

    Attachments


    1. https://cdn.woof.tech/media_attachments/files/113/967/308/638/511/126/original/182dcd8830247f9f.gif
  17. Embed this notice
    Techokami (techokami@woof.tech)'s status on Saturday, 08-Feb-2025 14:04:54 JST Techokami Techokami
    in reply to
    • Haelwenn /элвэн/ :triskell:

    @lanodan Yeah I'm having trouble understanding what you're suggesting. nasm is for compiling for x86 targets only; it does not support assembling for the i960, which is the target CPU of the fantasy console.

    As for using FORTH as the interpreter, that might be neat, but I get the feeling that it would be a lot more challenging for people to get started with compared to BASIC or Lua :blobfoxthinking:

    In conversation about a year ago from woof.tech permalink

    Attachments


  18. Embed this notice
    Techokami (techokami@woof.tech)'s status on Saturday, 08-Feb-2025 10:53:50 JST Techokami Techokami
    in reply to
    • Haelwenn /элвэн/ :triskell:

    @lanodan nasm doesn't do i960?

    In conversation about a year ago from woof.tech permalink
  19. Embed this notice
    Techokami (techokami@woof.tech)'s status on Saturday, 08-Feb-2025 10:38:03 JST Techokami Techokami
    in reply to

    Looks like the most reasonable solution will be to build an older GCC (most likely 3.2.x) as a cross-compiler and ship it as a dedicated SDK toolchain. That will allow for assembly, C, C++, and some other languages as well. Something to look into more deeply over the weekend.

    In conversation about a year ago from woof.tech permalink
  20. Embed this notice
    Techokami (techokami@woof.tech)'s status on Saturday, 08-Feb-2025 10:29:10 JST Techokami Techokami
    in reply to

    Okay, so, while we're thinking over the GPU side of things, there's a bigger issue that I will need some assistance and ideas for: actually making code to run on this platform.

    The idea I have is that there will be two main ways of creating software: interpreted code and machine code. The former would make the platform feel like other fantasy computers (like PICO-8 and TIC-80), while the latter will actually take full advantage of the i960 CPU. But we need to solve the latter before we can tackle the former.

    So the first big question is: what is available for i960 assemblers? GAS used to support i960, but it was ripped out at some point? Documentation is very unclear about which platforms are currently supported. Intel had an official assembler and I think it's here: https://github.com/biggestsonicfan/i960-CTOOLS-with-NINDY I can't seem to figure out if LLVM supports i960, the documentation on supported target architectures is missing. And there is a product by Archelon that costs ONE THOUSAND DOLLARS PER PERSON.

    With an assembler, other languages should then be able to be supported, like C. If LLVM actually does support the i960, then Rust would also be an option for those that want it.

    Once we have all THAT sorted, then the focus can move on to the interpreted language. BASIC is a period-correct option, but I have a feeling that most people would prefer something like Lua or maybe even Python instead. But it is hard to figure out what to use when we lack the ability to assemble code in the first place!

    In conversation about a year ago from woof.tech permalink

    Attachments


    1. Domain not in remote thumbnail source whitelist: opengraph.githubassets.com
      GitHub - biggestsonicfan/i960-CTOOLS-with-NINDY: A repo in which i960 CTOOLS and NINDY are mirrored and a work in progress for binaries will be.
      A repo in which i960 CTOOLS and NINDY are mirrored and a work in progress for binaries will be. - biggestsonicfan/i960-CTOOLS-with-NINDY
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    Techokami

    Techokami

    38 he/him oldskool ROM hacker and fangame developer, you might remember me from such hits as MFGG, Metroid: Fan Mission, SFGHQ, Sonic Retro, SMW Central

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