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Parrot (Jeff) (psychicparrot42@mastodon.gamedev.place)'s status on Thursday, 23-Jan-2025 01:29:33 JST

  1. Embed this notice
    Parrot (Jeff) (psychicparrot42@mastodon.gamedev.place)'s status on Thursday, 23-Jan-2025 01:29:33 JST Parrot (Jeff) Parrot (Jeff)
    in reply to
    • The Seven Voyages Of Steve
    • Jeremiah Fieldhaven
    • crussel

    @sinbad @JeremiahFieldhaven @crussel I'm hoping I can stick to 'when it makes sense' on both sides, really. Like I doubt I'll be moving any input code over to C++ any time soon, just because it's loads more complicated to set up in C++ than it is in Blueprints so I don't really see much point at this stage. Everything can be passed into the components I'm using, so may as well keep it simple. On the other hand, there are times my graph has 10 nodes to do something I can do in 1 line of code etc.

    In conversation about 4 months ago from gnusocial.jp permalink

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