I agree with much of the original post.
I worked for the Tramiels at Atari in 1987 and for Bushnell in 1988-1989.
I interviewed at Sega while I worked at Activision, where I was during its takeover.
Sony sent me to an annual ARM Partner Meeting in 2010 while I was designing an ARM-based PlayStation for Brazil. (Long story short: it was too good and they said it would cannibalize sales from more profitable products and they killed it.) My boss had come from Intel, so he had me first evaluate its Atom, which just couldn't cut it.
Good times.