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> Right. I think I forgot to mention that Quests often have a TTRPG element, like the QM (Quest Master) rolls dice to determine outcomes, that sort of thing. So that makes Quests like TTRPGs meets CYOA.
Ah, okay, right. Yeah, I found out about MSPA long after it had migrated off 4chan and I never joined their whatsis thing to vote on what happened next (or I would have probably complained instead of groaning inwardly when the voting became obsolete). I think it was a bar on the side of the page for a while but it went somewhere, like there was a forum or an IRC server or something.
> how many of them you're doing; example, if you're rolling four six-sided dice,
Yeah, this could get tricky. Like, not necessarily the business logic, but expressing the desired thing. Drawing three cards from a stack of 52 is different from drawing a card from a deck of 52 three times.
> I'm not sure it would be worth the time to author it.
I think if you start simple, maybe. Like, just write enough for the current quest, tack things on as needed, then do a cleanup before the next quest.