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Blurry Moon (sun@shitposter.world)'s status on Friday, 04-Jul-2025 05:03:48 JST
Blurry Moon@Looming @Noraweed an open world game might have terabytes of complex map data and content that only is processed on the backend and is never exposed to the client and so there is no natural preservation channel like just making it keep cached downloaded assets or something.