Embed this noticeArkana (arkana@poa.st)'s status on Friday, 21-Feb-2025 11:03:07 JST
ArkanaAmerican Comics used to be really popular and cool. First the "Comics Code Authority" stifled that and strangled all the life out of it. By the time of the 80's when people stopped caring about it the only things left were Superhero stories whose authors had no ownership of the comics they wrote and dragged on forever.
@adequate@JeffGrimesArt@Pawlicker@wan@wgiwf@berkberkman They hid Walt's condition from him during the last months of his life so he couldn't properly prepare beforehand. Since then it's been in a long slide down into jewish control. At least during Eisner's era they had good white writers and animators, just with jewish direction. That's why they could still create great movies. Afterwards they weeded out all the talent and just had yesmen and leftists so it's all trash
For the cheek, no need to do more. That will be enough... she didn't swallow a hamster.
IMPORTANT CENSORSHIP: Please raise the glass in her hand to make sure that the drink's level will cover the nipple.
Here, the glass no longer hides anything, so it is IMPERATIVE to respect the framing in order to hide what is necessary.
It is imperative that the water level hides the lower abdomen and that the window hides the chest (seen with Olivier (decor)). Thank you.
IMPORTANT. THE FRAMING MUST TOTALLY HIDE THE NIPPLES.
IMPORTANT: For censorship, it's imperative that the hands be well-placed.
IMPORTANT: FRAME so that the nipples are COMPLETELY hidden.
It's plain ol' standard practice for illustrators and animators to draw beyond the frame as well as to include what will be hidden by closer layers, after all.
@wan@berkberkman@Pawlicker@Arkana I wonder if anything similar from Disney or Warner Bros has ever come out or if their corporate culture frowned upon such artistic practice?
@Arkana@wgiwf@berkberkman@Pawlicker I've heard this, and I believe it, but I've never seen more than Internet scuttlebutt about it. Are there any closer sources that go into it?
@berkberkman@Pawlicker@Arkana@wan Maybe. Then again if we look at a lot of the underground sort of adult animation that came out in the day it's not something of any redeemable value. Maybe Tex Avery or someone like him had some unpublished drawing or something that are worthwhile. As one guy posted earlier: the Hays Code and its ilk has served the purpose of handing the depictions of the human form solely to the pornographers.
@berkberkman@Pawlicker@Arkana@wan Honestly, I don't mean disrespect to the greats of the time, manga is genuinely a better inspiration to take from if you want to reclaim the human form from porn, outside of classical methods, than the whole cartoon scene, in my opinion. There's a whole lot of cultural baggage and boomer perversion swept up in that scene that manga doesn't have. Not to say trying is impossible, but it seems like the culture will need to change a lot for it to work.
@berkberkman@Pawlicker@Arkana@wan I envy the French in that they have a functional and sane cartoon and animation scene in their country in this sense.
@Pawlicker@Arkana@wan@wgiwf I often wondered if animation within American/Canadian productions had a similar altitude, where they drew/rendered/wrote the most wildest/sexiest stuff imaginable and later sanitized it immensely to be approved by the Hays Code (or those Standards & Practices or the MPAA). A few might've been left unscathed, but too bad a lot of it has a lot of snouts and fur.
@wan@Arkana@wgiwf The other interesting thing about NSFW games in Japan is simpler: when the Sega Saturn came out devs found One Weird Trick to make money: take a porno game and take the sex out of the game.
Games like Desire, EVE Burst Error, Yu-No, and more ended up with Sega Saturn ports with the porn removed and just the story, and needless to say a game like Yu-No still was solid without the sex scenes. This continued onto the PS2 era for sure, and the PS2 had many "all ages" VN ports without the sex scenes (and then there were SFW VNs that solely focused on a story, like Steins Gate as well).
Eventually this led to lots of money being made and some mainstream success, which would inevitably cross over into the western weeb circles. VNs are far more popular than they were a decade or a two ago, where they would either be obscure or the kind of games that some SomethingAwful writer would take the piss out of.
@Pawlicker@Arkana@wgiwf Plenty in Japan do it for the money as well, by one route or the other. A doujinshi circle turning to porn because they're sick of eating the losses on their offset book runs is a cliché in certain self-referential works.
What's different is that this all happens within a larger half-century-long vibe that itself comes from a different cultural base.
@wan@Arkana@wgiwf well there's also really high budget NSFW stuff, and doujin circles getting high budget like Type Moon. According to 16-bit sensation (the manga not the anime "adaptation") after an infamous incident in which a kid stole some random ass NSFW game and the boomers went Jack Thompson in the media over it, the NSFW industry both started to self-regulate but also that's when slowly the production values went up and tones shifted.
I mean, you don't see devs like Alice Soft in the west, or many of the other ones throughout the eras like Elf, leaf, and more. Nor do you see people saying "wow this is a solid game except it has porn scenes but fuck it's a solid game", or treating western NSFW games as a cult thing like weird VHS era movies.
To the west, porn games are always like what James Rolfe reviewed with the Atari Porn episode of AVGN, or meme tier games like Rapelay.
@wan@Arkana Interesting. Tbh the comic book scene prior to the dominance of manga is a foreign thing to me, on multiple levels, and the only real experience of comics before the current zietgiest is getting some Star Wars comics at the local store as a child; I never cared for superhero stuff even at that age. This is no dig at Bones, I've never read it, but the fact that the alternative western comic market is largely captured by Scholastic doesn't sit well with me at all. I don't think a large company dominant in the industry focused on children's media, which is an issue unto itself, can really support the artistic freedom that we praise in manga. There is a lot of work to still be done here to even approximate the artistic and mature creative quality that you can can find in even the smallest manga periodical. Also the possibility of a de-facto "Comics Code" forming in such an environment is worrying.
@wgiwf@Arkana America also has no doujinshi scene (the sad, warped imitation that's had the term slapped over it as marketing doesn't count) in all its messy, porny, self-indulgent, IP-holders-looking-the-other-way glory. The guideposts that temper and blood a prospective mangaka who's publishing doujinshi (and almost all of them did, right back into the '80s, and still do) are the exact same things that would've/still do get an American doing the same thing turned into a smoking legal crater.
@wan@Arkana@wgiwf don't forget the fact that the nsfw artists in the West do it for the money and less because of the waifuism (some end up in more mainstream careers in the animation sphere but so many think patreon is the limit)
@wgiwf@Arkana Comic books were also made using "over the wall" production lines that systematically kept any one person or small group of people from becoming too valuable or distinct.
It's not now generally known, but newspaper comic artists – who generally owned their own IP, did their own work start to finish, and set their own direction – were considered to be leagues above those corralled in the comic book bullpens.
The Comics Code Authority is much-decried now – it did have a terrible effect – but it's not the only reason we don't have an American equivalent to manga today.
@wan@Arkana Add in the nonsensical distribution system, in comparison to monthly periodicals with multiple series running each issue in the case of manga, and you got yourself an industry incapable of adaption.