GNU social JP
  • FAQ
  • Login
GNU social JPは日本のGNU socialサーバーです。
Usage/ToS/admin/test/Pleroma FE
  • Public

    • Public
    • Network
    • Groups
    • Featured
    • Popular
    • People

Conversation

Notices

  1. Embed this notice
    13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Monday, 15-Jul-2024 06:47:37 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat

    Hey, graphical adventure game making chums. What's the best engine to familiarise yourself with if you want to make a game in not much time, for example game jams?

    I'm thinking of having a go at very tiny point and click adventures (probably third person). Everyone seems to love AGS, but it's non-native on Linux (Wine is a thing, tho).

    There's Adventure Creator on Unity, which is pretty handy.

    And PowerQuest, also on Unity, which looks beautiful.

    (But... er. Unity.)

    I've been using Godot for a lot of my experiments lately and would like to stick with it - are there any equivalent pre-rolled adventure game engines (Escoria? Is that anything?)

    What I think I'm saying here is: please give me good advice and don't let me do something ungodly with heavily modded Twine again.

    #gamedev #AdventureGames #PointAndClick

    In conversation about 10 months ago from eldritch.cafe permalink
    • Embed this notice
      mlatu (janet_catcus@hachyderm.io)'s status on Monday, 15-Jul-2024 07:04:52 JST mlatu mlatu
      in reply to

      @HauntedOwlbear egh, it appears i only skimmed the first part of your toot, pardon me, you already know about godot /////

      In conversation about 10 months ago permalink
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Monday, 15-Jul-2024 07:04:52 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • mlatu

      @janet_catcus it's okay, I get overenthusiastic sometimes too! And it "is great! It's good to know that its built in functions might be all I need!

      In conversation about 10 months ago permalink
    • Embed this notice
      mlatu (janet_catcus@hachyderm.io)'s status on Monday, 15-Jul-2024 07:04:53 JST mlatu mlatu
      in reply to

      @HauntedOwlbear i would suggest godot instead of any of those, your use case (third person and point + click) seems like it cries for the flexibility of godot or uxxxy but i would discourage anybody to use xnitx after their previous stunts. godot is open source and has good documentation. GDscript is easy to learn and extremely well integrated, so much so that you wont rly miss c#. though ihavent tried that version because i havent found anything yet that i couldnt build using the built-in stuff

      In conversation about 10 months ago permalink
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Monday, 15-Jul-2024 20:32:39 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • Julian Murgia
      • Dev Orion Games

      @StraToN
      Well, you've already demonstrated that you're actively engaged with people asking questions, so I'll try and see if I have any. Thank you!

      @DevOrionGames

      In conversation about 10 months ago permalink
    • Embed this notice
      Julian Murgia (straton@framapiaf.org)'s status on Monday, 15-Jul-2024 20:32:40 JST Julian Murgia Julian Murgia
      in reply to
      • Dev Orion Games

      @HauntedOwlbear I am the lead developer of #Escoria. It is not for me to say whether it is a thing, but we try :) I you have any question, feel free to ping me or @DevOrionGames who's helping hugely on this project.

      In conversation about 10 months ago permalink
    • Embed this notice
      mlatu (janet_catcus@hachyderm.io)'s status on Monday, 15-Jul-2024 20:32:49 JST mlatu mlatu
      in reply to

      @HauntedOwlbear if you get stuck or something, just toot ^^ there seems to be a hashtag godothelp which might be subscribed by some idk, but it is always fun to figure out how to make godot do something new :3

      In conversation about 10 months ago permalink
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Monday, 15-Jul-2024 20:32:49 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • mlatu

      @janet_catcus thank you, I appreciate it!

      In conversation about 10 months ago permalink
    • Embed this notice
      Damon L. Wakes (damonwakes@mastodon.sdf.org)'s status on Monday, 15-Jul-2024 20:37:05 JST Damon L. Wakes Damon L. Wakes
      in reply to

      @HauntedOwlbear For a very tiny one, GDevelop may well be worth a look. It's extremely versatile and approachable so will probably be able to do exactly what you want without too much faff, though something more specialised such as AGS would almost certainly be the more efficient choice for a larger game.

      This suggestion is almost certainly closer to "heavily modded Twine" than you'd like, but it's native on Linux and likely useful for quick jam games beyond adventure games specifically.

      In conversation about 10 months ago permalink
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Monday, 15-Jul-2024 20:37:05 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • Damon L. Wakes

      @DamonWakes Huh. I hadn't realised it was so capable. How does it handle fully voiced stuff?

      In conversation about 10 months ago permalink
    • Embed this notice
      Plögi (dploeger@mastodon.social)'s status on Wednesday, 17-Jul-2024 19:53:25 JST Plögi Plögi
      in reply to

      @HauntedOwlbear some shameless self plug here: if a first person adventure game sounds like an idea (say: Myst), check out #EgoVenture. It's my #Godot based framework which is powering the Carol Reed series since a few years.

      https://egoventure.readthedocs.io/en/latest/

      We also have a small and helpful community.

      In conversation about 10 months ago permalink

      Attachments


    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 17-Jul-2024 19:53:25 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • Plögi

      @dploeger Oh, thank you so much! I will!

      In conversation about 10 months ago permalink
    • Embed this notice
      Plögi (dploeger@mastodon.social)'s status on Wednesday, 17-Jul-2024 20:01:55 JST Plögi Plögi
      in reply to
      • deep Entertainment

      @HauntedOwlbear great. Thanks. Better follow my gamedev account @deepentertains (as well) to get updates about it. 😊

      In conversation about 10 months ago permalink
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 17-Jul-2024 20:01:55 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • Plögi
      • deep Entertainment

      @dploeger @deepentertains

      I already do, as it transpires!

      In conversation about 10 months ago permalink

Feeds

  • Activity Streams
  • RSS 2.0
  • Atom
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.