@xianc78 i WISH there was a dumpster nearby me that i could just pay a couple dollars to open or whatever. taking bigger stuff all the way over to the dump is a massive pain in the ass.
@PurpCat@sun if you want games to "just work" you can't even rely on consoles anymore. not fully. they do work better on windows (typically speaking) but you'll very often have to do some weird shit or have some weird shit happen and you'll have to figure out a solution.
@sun imo windows is the best OS that is only dragged down by microsoft's insistence on adding stupid shit to it. but when you know how to disable the stupid shit i don't think there is a reason to not use it besides personal preference.
@Jens_Rasmussen@p@verita84 i played a lot of it as a kid too, and it is fun in small doses, but it really does not hold a candle to most of the other games. the multiplayer was also unplayable because everyone was using action replay cheat codes.
@p@verita84 yeah that was command. the tactics one. you would basically have a tactics map that you would draw on to chart the path your arwing would take, and then you might run into some enemies along the way. most of the battles were empty maps in all-range mode, but i think there were some that were more traditional star fox on-rails segments. the thing a lot of people don't like about command is how the story was handled, it's kind of like a CYOA thing and there are tons of different endings you can get that can be very radically different and some of them are also really weird and kind of cringe. like krystal joining star wolf and changing her name to "kursed" or fox and falco becoming f-zero racers lmao.
but what you described is exactly how i felt about star fox zero. if it had regular ass controls, i would have liked it a lot more. i had the most fun playing it when i was playing the two player mode with my friend so i could just use regular controls while he aimed all over the place with the gyro.
@verita84 oh yeah -star fox is on snes. -star fox 2 is an snes game but wasn't actually released until the snes classic and it's on the nintendo online emulator. -star fox 64. -star fox adventures on gamecube, which is just a zelda clone by rare, refactored from an original game called dinosaur planet meant to release on the n64. -star fox assault on gamecube, more traditional star fox but with on-foot sections, by namco. -star fox command on the DS, which is a tactics game with fog of war directed by the original star fox dev. -star fox zero on wii u, which used motion controls and the second wii u screen as a cockpit view, and is a rehash of star fox 64 (which is a rehash of star fox) with elements from assault's story. -star fox guard, which came packaged with zero and is a tower defense spin-off with slippy and his grandpa or some shit (never played it).
we haven't had a star fox game since 2016, and we arguably haven't had a "real" star fox game since 2005. there was a remake of 64 on the 3DS that was pretty good in like 2012 or 2013, but that doesn't really count.
i still don't think 64 has been matched, from both the actual franchise and fan games attempting to capture the same magic. there is always some unnecessary gimmick or something that is just not quite right in terms of gameplay.
my personal order from best to worst: 643D, 64, assault, adventures, zero, command, star fox, star fox 2. i just can't enjoy those last two with their low frame rates.
⚠️DISCLAIMER⚠️Do not view this profile if you are sensitive to hentai, loli/shota, or furry content. I am respectful of the fact that not everyone enjoys such things, but you are visiting my personal space.I am an advocate against all forms of abuse and neglect as someone who has experienced it, but blaming fictional content for the world's evils will do nothing. Fiction can be a wonderful way to escape in the form of artwork, cinema, books, and video games. Please let everyone enjoy it and treat real-world issues with the seriousness they deserve in comparison.