@neauoire unless you've shifted gears in a major way recently, I feel like the stuff you're excited about is pushing back against the kind of stuff that's giving everyone a hard time.
@clarity the silver lining of this that I can tell you from experience is amazing is that if you miss all your calls anyway you can just silence your phone all the time and then it only gets your attention when you feel like giving it
I'm looking for a Narrative Designer to work with on story, dialogue, and a little bit of character development for a small game I'm working on that explores Ghost in the Shell style transhumanism and hacking without the military fetishism.
This is a very small paid project that I'm trying to turn into a longer term paid project.
If that sounds like your jam, shoot me a DM and we can talk about it.
Like obviously killing the runtime fee is a good thing to do, but it's been -so long- since it blew up in their face that I've already built a complete vertical slice of a fairly complex project in Godot.
It's been so long since the runtime fee blew up in their faces that I've had time to jump ship to another platform, and learn it well enough to build my most serious project to date in.
I started this project as a "let's learn Godot" project while I was jobsearching, and as it became more and more obvious that the market was in way too weird a position for someone like to me to find something easily (definitely not junior, but an eclectic enough background that I think people don't know what to make of me sometimes), I began to explore.
I had this idea for a bullet-hell but if you touched enemies it turned in to a turn-based RPG battle, and I explored it as best I could.
But I think what I've found was, I've long since passed the scale of complexity with this idea that I could finish as a solo dev.
I think there's a ton of potential here, but I'm feeling stuck. I think in order to move forward and ship -something- (an increasingly common application requirement) I need to cut the innovative stuff and just put out a fun little minimalist roguelike bullethell and call it a day.
fedi gamedevs, any thoughts about this? I've been too deep in the weeds for too long.
There is an app, called Eclipse Soundscapes, which exists to make eclipses more accessible for people who are blind or visually impaired.
It's available on iOS and Android, and has a citizen science component as well for those who are interested in participating in some data (as in science, not as in Big) collection.
The people behind it are good people, and the more engagement they get, the more funding they get for their mission of making science more accessible for everyone.
There's plenty of information in the app for sighted folks as well, as well as a built in synth, so if it's the kind of thing you're interested in, check it out!
@Akari@azelma Oooh, if you're watching Overtake and wanting to get in to watching actual racing, Super Formula is an awesome series that's a couple steps ahead of Formula 4 but similar in that it's much more of a driver-focused series than a tech arms-race series.
It's less of a circus than Formula One for instance, and most of the drivers and teams are also active in SuperGT, which is my personal favorite racing series but has a lot going on which may be harder to pick up if you're just getting in to the sport. (I don't think Goodsmile has a team in Super Formula though)
@Akari MG Ghost and Initial D have nothing in common really- I haven't actually watched / read it because one of the things that makes D -so- special is the extensive consulting work of Keiichi Tsuchiya (a legendary Japanese racing driver himself), and MF Ghost forewent that consulting and from what I've heard, really suffers from it.
I might still check it out just to see, but the disappointment from the car / Initial D community was loud enough that I haven't had much interest.
Wangan Midnight though is another one that's really worth checking out.
So one thing I'm not seeing a lot of talk about re: Unity bullshit, is that their answer to "what about games on gamepass" was "lol we'll charge the distributor"
If I'm Microsoft and I'm reading that, what do you think I'm gonna do?
Previously @miredly@mastodon.technology Game dev, indie producerI make under-a-rock music for bugs: https://soundcloud.com/miredalso games: https://miredly.itch.io/