@RoxanneG @thomasfuchs Yes, regular sized glasses for AR is the way to go. While the Vision Pro is definitely a VR-style piece of hardware, almost all their use cases and marketing is based more around AR, “seamlessly blends digital content with your physical space” so they definitely have a hybrid going on.
Notices by Paul Carpenter 👾 (xmetal@mastodon.world)
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Paul Carpenter 👾 (xmetal@mastodon.world)'s status on Tuesday, 26-Sep-2023 08:06:46 JST Paul Carpenter 👾 -
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Paul Carpenter 👾 (xmetal@mastodon.world)'s status on Tuesday, 26-Sep-2023 03:09:02 JST Paul Carpenter 👾 @thomasfuchs @RoxanneG For sure, but AR is the more likely implementation of this general tech I'd say. Fully-shut-out-the-world-VR will always be a small niche because it's jarring, uncomfortable and anti-social by design. A pair of regular glasses with in-context support of the real world is most likely a lot more compelling and I think that's why we see the baby-steps from Apple in which they are aiming toward AR.
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Paul Carpenter 👾 (xmetal@mastodon.world)'s status on Monday, 25-Sep-2023 01:38:24 JST Paul Carpenter 👾 @thomasfuchs I am a “bleeding edge with razor blades” style early adopter, and even I won’t do the VR thing until the hardware is at least like a normal pair of glasses. I’ve tried most of the iterations available and they are all nightmarish experiences for anything more than a short period of gaming. Sure, the tech needs to start somewhere but I’d agree that we are not even remotely close to having mainstream adoption. Maybe, MAYBE 10 years but I doubt it.