I don't even know how much time I've spent in Ollie's Arcade over the years. I've never been all that interested in gaming, but the visual design here is just so good: imaginative, fun, and colorful. Classic Iconfactory—iOS design at its best.
This would be worth it just for the new game alone, but the fact that they want to make Ollie's Arcade free is a gift to the iOS community. Didn't have to think twice about backing this one.
Artistic power isn't about how much a work gets shared—it's about how much of your soul went into it. That soul quality creates the connection other people feel. Sharing is just a byproduct.
And crafting the art—participating in the creation—is key to that process. If you simply told a machine how to make it, there's no soul there.
At that point, you're not an artist. You're just a client of an automated digital agency. There's no soul there.
Designer, artist, iPhone Notes limit pusher. I know the difference between a "font" and a "typeface", but I'm not obnoxious about it.📍localhostA note: while I CW the occasional political post, I don't typically CW things like faces or food. My art is weird, often includes eyes/faces/masks, and can be (I'm told) eerie.Profile pic: a white pixel rendering of a small computer with a sad face, set on on a black background (Susan Kare's immortal "Sad Mac" icon).