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Notices by Andrew Plotkin (zarfeblong@mastodon.gamedev.place)

  1. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Saturday, 29-Mar-2025 10:31:54 JST Andrew Plotkin Andrew Plotkin
    in reply to
    • Charlie Stross

    @cstross That also means back-pressure on the tech industry, where "new phenomena" are people inventing things rather than observational science.

    It may become impossible to launch a new programming language. No corpus of training data in the coding AI assistant; new developers don't want to use it because their assistant can't offer help; no critical mass of new users; language dies on the vine.

    In conversation about 2 months ago from mastodon.gamedev.place permalink

    Attachments

    1. No result found on File_thumbnail lookup.
      science.it
      This domain may be for sale!
  2. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Tuesday, 19-Nov-2024 20:53:11 JST Andrew Plotkin Andrew Plotkin
    in reply to
    • Robin Ward
    • The Seven Voyages Of Steve

    @sinbad @eviltrout Agree.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  3. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Sunday, 17-Nov-2024 04:37:32 JST Andrew Plotkin Andrew Plotkin
    in reply to
    • Charlie Stross

    @cstross I would believe if if “unpasteurized milk” weren’t a transparent excuse for “legalize selling spoiled food to save on food handling costs”.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  4. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Saturday, 16-Nov-2024 06:45:45 JST Andrew Plotkin Andrew Plotkin

    Mastodon will never be the next big thing, and that’s why I’m on Mastodon.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  5. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Monday, 11-Nov-2024 23:05:44 JST Andrew Plotkin Andrew Plotkin
    in reply to
    • Charlie Stross

    @cstross Yep same. (sorry, typo in first message — I logged out of Twitter in 2022, the day Musk took over. Typo fixed)

    Creating an empty dummy account for anti-squatting reasons is a good idea, but eh, logging in *twice* in two years is too much work for me. I’ll just let it alone.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  6. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Monday, 11-Nov-2024 22:57:41 JST Andrew Plotkin Andrew Plotkin
    in reply to
    • Charlie Stross

    @cstross This is a misreading though. I got off Twitter in 2022. That was my decision to stop supporting the platform. I was no longer a Daily Active User.

    This week I deactivatated my account. That was a purely selfish, defensive decision; I wanted to reduce my searchable online presence. (I’m not disappearing, but I want to be off the list of People Searchable On Twitter.) That doesn’t hurt the platform; it only hurts the public record.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  7. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Monday, 11-Nov-2024 22:57:40 JST Andrew Plotkin Andrew Plotkin
    in reply to
    • Charlie Stross

    @cstross Ironically, I stopped supporting Twitter *financially* in 2011 when I decided to only ever use third-party clients and chrono timeline. That was a decision to never see ads and promoted tweets again. We all loved Twitter then, but I still wouldn’t suffer through ads for it.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  8. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 13-Sep-2024 12:21:59 JST Andrew Plotkin Andrew Plotkin

    I, too, am looking at the Annapurna thing and saying “What”

    https://www.pcgamer.com/gaming-industry/kentucky-route-zero-and-stray-publisher-annapurna-interactive-has-collapsed-with-its-entire-staff-quitting-en-masse/

    I have no contact with this situation at all, it doesn’t affect me, but… what

    In conversation about 8 months ago from mastodon.gamedev.place permalink
  9. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Tuesday, 03-Sep-2024 23:00:57 JST Andrew Plotkin Andrew Plotkin

    Colin Post (who has spoken at NarraScope) now has a grant-supported project for digital game preservation for libraries and academic institutions.

    https://soe.uncg.edu/rdi/dgil/

    Not much there yet, but I’ve been involved in the preliminary discussions. I can imagine some kind of indie game license coming out of this and getting adopted by the game dev community.

    In conversation about 9 months ago from mastodon.gamedev.place permalink
  10. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Tuesday, 11-Jun-2024 11:00:05 JST Andrew Plotkin Andrew Plotkin

    And now, just one more thing!

    Okay, not an official “one more thing”. But I just came up with a trick that I’ve been wanting for *years*: a way to turn off the spellcheck marker (the red squiggle), *system-wide* on MacOS, for all apps, forever.

    https://blog.zarfhome.com/2024/06/neutering-spellcheck-on-macos

    (I’m not talking about the “Autocorrect” option. I’m talking about the “Check Spelling While Typing” option.)

    In conversation about a year ago from mastodon.gamedev.place permalink
  11. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Thursday, 06-Jun-2024 20:55:27 JST Andrew Plotkin Andrew Plotkin
    • Sumana Harihareswara
    • Feoh

    @feoh @brainwane Please tell me that tech conference shanties are becoming a thing…

    In conversation about a year ago from mastodon.gamedev.place permalink
  12. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Wednesday, 03-Apr-2024 02:46:00 JST Andrew Plotkin Andrew Plotkin

    I guess the takeaway from the xz backdoor situation is:

    If you’re an open-source project maintainer, and somebody starts getting on your case for not doing enough free work for them, you reply “big Jia Tan energy there” and then block them forever.

    In conversation about a year ago from mastodon.gamedev.place permalink
  13. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 22-Mar-2024 02:47:48 JST Andrew Plotkin Andrew Plotkin
    in reply to
    • powersoffour

    @powersoffour Dont think it was mentioned but these were all condensed talks

    In conversation about a year ago from mastodon.gamedev.place permalink
  14. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 22-Mar-2024 02:12:32 JST Andrew Plotkin Andrew Plotkin

    #GDC2024 Okay one more talk: what’s new in game history.
    Phil Salvador, Laine Nooney, Henry Lowood, Kendra Albert, Chloe Appleby

    In conversation about a year ago from mastodon.gamedev.place permalink
  15. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 22-Mar-2024 02:12:31 JST Andrew Plotkin Andrew Plotkin
    in reply to

    Crowded room! Albeit this is one of the half-size rooms at thr conference center. Still, a lot of people interested in this.

    In conversation about a year ago from mastodon.gamedev.place permalink
  16. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 22-Mar-2024 02:12:30 JST Andrew Plotkin Andrew Plotkin
    in reply to

    (I know Phil from Myst fandom — he helped get a bunch of historical video from the production of Riven digitized and archived.)

    In conversation about a year ago from mastodon.gamedev.place permalink
  17. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 22-Mar-2024 02:12:29 JST Andrew Plotkin Andrew Plotkin
    in reply to

    Phil talking about citizen archivists and fan preservation projects. “The first line of defense”. Wheeler Dealers (Dani Bunten’s first game), found and preserved. Design documents from Donkey Kong. Games for thr Casio Loopy.

    In conversation about a year ago from mastodon.gamedev.place permalink
  18. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 22-Mar-2024 02:12:28 JST Andrew Plotkin Andrew Plotkin
    in reply to

    (I am part of this too, with my Infocom game file archive.)

    In conversation about a year ago from mastodon.gamedev.place permalink
  19. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Friday, 22-Mar-2024 02:12:27 JST Andrew Plotkin Andrew Plotkin
    in reply to

    There is rising recognition and support for community preservation projects. NCSoft licensing a City of Heroes fan server.

    In conversation about a year ago from mastodon.gamedev.place permalink
  20. Embed this notice
    Andrew Plotkin (zarfeblong@mastodon.gamedev.place)'s status on Tuesday, 19-Mar-2024 04:55:33 JST Andrew Plotkin Andrew Plotkin

    I sort of knew this but it had not sunk in: “cookbook of your favorite videogame” is a big enough genre to populate a shelf.

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/118/402/624/280/745/original/85537cdc17c38aff.jpeg
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    Andrew Plotkin

    Andrew Plotkin

    An interactive fiction guy. He/him.

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