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- Embed this notice@hakui @hfaust I'm too torn on whether it's even a good starting point for an SVG editor. It has some pretty useful features and implementing all of them would take some effort (e.g. implementing all the curve tooling and snapping could easily take as long as the rest of the program) but it's also a very undesirable foundation to work on.
Common problem with FOSS honestly, if you want something more than small changes you very quickly start from scratch.