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Pawlicker (purpcat@clubcyberia.co)'s status on Thursday, 31-Oct-2024 10:53:04 JSTPawlicker @Owl @noyoushutthefuckupdad It's not hard: it's a game for Redditors/Tumblrites who used to be male nerds in the 2000s/2010s/similar and who ate up Bethesda slop and now it's a game "for them" at the expense of excluding everyone. It's a niche audience given those people tend to eat Nintendo slop instead.
Unlike Mass Effect, there also wasn't the whole hype of it being an ambitious project that by 3 went off the rails. Dragon Age II was panned, Dragon Age Inquisition was divisive as well and it had a ROUGH development cycle due to it's use of the jank ass Frostbite engine that many developers hated due to EA's failed strategy to have every developer using it:
https://www.eurogamer.net/years-later-bioware-reveals-why-dragon-age-2-expansion-exalted-march-was-canned
https://www.vg247.com/how-the-frostbite-engine-became-a-nightmare-for-ea-in-general-and-bioware-in-particular
This didn't end with DA:I as Mass Effect Andromeda and Anthem also had the same engine issues:
https://www.vg247.com/the-frostbite-engine-nearly-tanked-mass-effect-andromeda
https://www.techspot.com/news/79501-anthem-development-plagued-mismanagement-frostbite-challenges-report.html
Thanks to these issues and shit game design choices, Bioware at this point is no longer the Bioware of the 00s that seemed to be able to churn out gold nonstop.