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- Embed this notice@lanodan So far, once I get a Python program to execute, it usually runs reliably without weird crashes; the first half is similar. C++ is built on sand.
This is why it's not so weird for gamedev: they tend to completely isolate their builds and bundle in everything. But for desktop software like browsers and Inkscape and whatever else, it's dependency hell to get it to build and then once it does, the wind blows at a GUI toolkit and every C++ program explodes. You'd think it'd be the opposite for a language that is built and linked versus an interpreted language.