From anecdotal evidence game devs just rely on clientside AC and do zero checks on server side because rarely do mp servers catch rather obvious cheaters (high KD/headshot rate, insanely fast movement, unlimited ammo etc.)
From anecdotal evidence game devs just rely on clientside AC and do zero checks on server side because rarely do mp servers catch rather obvious cheaters (high KD/headshot rate, insanely fast movement, unlimited ammo etc.)
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