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- Embed this notice@djsumdog @colonelj @crunklord420 the problem with fucking over devs is simple really.
It absolutely fueled a exodus onto different engines. Godot had some huge indie dev whales pumping money into them like Notch did when he was e-famous and flush with minecraft cash.
The Terraria dev also pumped money into Godot, FNA, and later Monogame as well.
That's on top of games yearly being released with other engines and frameworks and not Unity and it's going to be felt so much harder in the years to come. Sure there's no asset store, but the asset store was a meme of "shitty asset flips".