@john_rando @Humpleupagus Depends on pricing and how bad the money is, which is a diff. thing from shooting down the concept out of old fashioned morality. It not being worth the time is likely enough in that case.
Weird that I’ve heard a few of these stories lately, where old ass apps that people kludged together in an afternoon come back a decade later as prospective projects.
I don’t like seeing people leave money on the table, I’ve done it too many times myself thinking I was being cool only to have someone exploit the opportunity anyways. I knew one kid who worked on an indie game for years, published it for free and never saw a cent for that work, but the chinks sure did.