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- Embed this notice@coolboymew @mrsaturday I would agree, I liked the Adventure games for what they were (I actually think SA1 has aged a lot better then people give it credit for), and I think if they kept with that formula and refined it in interesting ways then they could have really had something there.
The problem is they didn't, because they never do, every time they have a chance for redemption they squander it by chasing some new market, or try and re-invent the wheel.