@clacke
> Hope that initial impression is wrong
My reading is that ForgeFed tacks on a set of custom extensions to vanilla AP. The dev implementing for GL is starting with the vanilla-flavoured parts; already a formidable piece of work. But this is totally compatible with adding the ForgeFed-flavoured parts later, and I believe this is in the roadmap. See:
https://gitlab.com/gitlab-org/gitlab/-/issues/21582#note_1470201114