@thomasfuchs I have a feeling dedicated hardware accelerated ray tracing will eventually go this way. It’s super useful for previewing 3D models, but it’s uses in gaming have so-far been limited and niche.
I mean. It’s neat I can have ray-traced everything, but I think it’s a huge overhead and people will eventually wisen up that games don’t need ray tracing to look good.
The coolest thing done with RTX has been Portal RTX, and it’s basically an comparably low-effort way to upgrade visuals.