@mkoek @cstross @quinn My almost entire experience is in video game development, i.e. a completely different space, and the 1-7-2 ratio holds, except instead of anarchists we get tech bros who are clearly trying to milk the project's funding dry and don't care if it collapses as a result.
(roughly 15% of commercial game development projects are ever completed; of those that see release, roughly 15% are financially successful)