GNU social JP
  • FAQ
  • Login
GNU social JPは日本のGNU socialサーバーです。
Usage/ToS/admin/test/Pleroma FE
  • Public

    • Public
    • Network
    • Groups
    • Featured
    • Popular
    • People

Conversation

Notices

  1. Embed this notice
    Hoss Delgado (hoss@shitpost.cloud)'s status on Wednesday, 07-Oct-2026 08:07:11 JST Hoss Delgado Hoss Delgado
    • Hoss Delgado
    The goal for this project (which I am almost certainly going to get bored of before reaching) is to create an emergent universe of dealership scumbaggery so rich in detail and intractability that I can hook it all up to Google Voice and patch into the dealerverse as the sole human participant. I want to LARP as Doug from VINwiki by verbally arguing over the phone with synthetic exotic wholesalers trying to rip me off on simulated car deals involving completely imaginary Lamborghinis.

    RT: https://shitpost.cloud/objects/2bcba624-e8fe-4eeb-9628-6e642a5b2a03
    In conversation about 11 days ago from shitpost.cloud permalink

    Attachments


    • Embed this notice
      AWACS Coffin Keeper (owl@shitpost.cloud)'s status on Wednesday, 07-Oct-2026 08:10:29 JST AWACS Coffin Keeper AWACS Coffin Keeper
      in reply to
      You're the only person I've ever even seen trying to build something with Ai versus getting one shot by it and it's funnier the more I think about it because you're a prime candidate for being MKULTRA'd by it lmao.
      In conversation about 11 days ago permalink
    • Embed this notice
      Hoss Delgado (hoss@shitpost.cloud)'s status on Wednesday, 07-Oct-2026 08:37:20 JST Hoss Delgado Hoss Delgado
      in reply to
      • AWACS Coffin Keeper
      I already have the beginnings of an idea that I think could easily one-shot retards. The phone call-based machine roleplay delusion concept alone is likely already enough for weak-minded people to mindfuck themselves, but now imagine making it a multiplayer experience. All players share the same persistent "world", essentially just a massive relationship graph between an army of agentic NPCs and a comparative handful of human players. You call NPCs, NPCs call you, players call each other, NPCs call each other, NPCs call one player on behalf of another, and so on. The entire substrate of the LARP is phone calls that you can get at any time, so the "gameplay" experience has the hyperreality vibe of ARGs, multiple players interacting inside of a persistent world gives the structure MMO-like qualities, and the open-ended NPC interactions impart tabletop characteristics. As far as I know, nobody has ever made anything quite like what I'm currently imagining, probably for a good reason.
      In conversation about 11 days ago permalink

Feeds

  • Activity Streams
  • RSS 2.0
  • Atom
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.