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  1. Embed this notice
    dansup (dansup@mastodon.social)'s status on Saturday, 06-Jun-2026 22:17:53 JST dansup dansup

    What if

    dansup@loops.video

    could be

    @dansup.com

    Bring your own domain to Loops, migrate your full account across Loops servers.

    It's coming. Funded by @nlnet ❤️

    https://joinloops.org/roadmap

    #Loops #BringYourOwnDomain #FullAccountMigration

    In conversation about a month ago from mastodon.social permalink

    Attachments

    1. No result found on File_thumbnail lookup.
      servers.it is available for purchase - Sedo.com
    • Embed this notice
      Holos Social (holossocial@mastodon.social)'s status on Sunday, 07-Jun-2026 06:33:07 JST Holos Social Holos Social
      in reply to
      • Jörgi (chaos.social)
      • silverpill

      @joergi
      The custom domain and full account migration feature already works on Holos Social today. On Holos the keys are held by the device, so migration works even if a relay is down: nothing is lost. This is a different approach from a shared server that holds the keys for its users, and it is probably closer to the work of @silverpill on portable identity.
      https://codeberg.org/fediverse/fep/src/branch/main/fep/ef61/fep-ef61.md
      @dansup

      In conversation about a month ago permalink

      Attachments

      1. Domain not in remote thumbnail source whitelist: codeberg.org
        fep/fep/ef61/fep-ef61.md at main
        from fediverse
        fep - Fediverse Enhancement Proposals
    • Embed this notice
      silverpill (silverpill@mitra.social)'s status on Sunday, 07-Jun-2026 06:33:07 JST silverpill silverpill
      in reply to
      • Jörgi (chaos.social)
      • Holos Social

      @HolosSocial @joergi @dansup Holos with custom domains provides similar benefits but there is an important difference. In classic ActivityPub, identity is tied to a domain name. Keys are supposed to be ephemeral, and HTTP signatures are merely an optimization that servers use to avoid fetching every received activity by its id. In FEP-ef61, identity is tied to a DID, while domains are supposed to be ephemeral. If did:key is used, that key becomes a permanent part of every id.

      If you don't use FEP-ef61, a server can perform a MITM attack by serving a different actor document or a different key. FEP-ef61 protects against this (under the assumption that users controls their identity keys).

      The difference is subtle but it may matter a lot in some cases, such as when implementing E2EE.

      In conversation about a month ago permalink
    • Embed this notice
      Jörgi (chaos.social) (joergi@chaos.social)'s status on Sunday, 07-Jun-2026 06:33:08 JST Jörgi (chaos.social) Jörgi (chaos.social)
      in reply to
      • Holos Social

      @dansup

      Great you have that planned too, exactly what I wrote here https://chaos.social/@joergi/116693955340766744

      🤝

      I really hope that comes not only to loops, but also to #pixelfed, #mastodon and the #fedibridge.

      If you need inspiration, @HolosSocial has already implemented this, it works perfectly.

      In conversation about a month ago permalink

      Attachments

      1. Domain not in remote thumbnail source whitelist: assets.chaos.social
        Jörgi (chaos.social) (@joergi@chaos.social)
        from Jörgi (chaos.social)
        Attached: 1 image One of the killer features from @HolosSocial@mastodon.social is for me, that you can use your own domain. This means, as a band, author etc you can promote everywhere your handle with @name@my_own_domain.tld This is so perfect. This means your handle will still be correct if the instance you chose in the beginning is not alive anymore. I would love to see this feature in #Mastodon, #Pixelfed #loops #peertube and the #bridge @Mastodon@mastodon.social @dansup@mastodon.social 1/3
    • Embed this notice
      silverpill (silverpill@mitra.social)'s status on Tuesday, 09-Jun-2026 05:32:06 JST silverpill silverpill
      in reply to
      • Jörgi (chaos.social)
      • Holos Social

      @HolosSocial It should actually be relatively easy to implement client-side FEP-ef61 in Holos. If objects are served by the client, you don't need to implement client-to-server API (which is the most difficult part).

      @joergi

      In conversation about a month ago permalink

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